- 2Dto3D is an OpenGL program that renders 3D map from a given 2D texutre map and 2D height map.
- Developed mainly with Windows in mind (32 bit). In the future I will try to make this program more cross-platform.
- Compiled with Visual Studio 2019 (Platform Toolset v142).
- I'm planning to make installation guide Soon™
Dependencies:
-
pre-compiled (.lib) - placed in dependencies32/
- GLFW (https://www.glfw.org/)
- GLEW (http://glew.sourceforge.net/)
-
header libraries - placed in 2dto3d/src/offsite/
-
CImg (https://cimg.eu/) (with ImageMagick legacy tools - planning to change it to something different)
-
Example screenshot:
