Recently, due to academic problems, the project update date will be postponed. sorry
- Built-in translation function can translate more than 100 languages
- Visual ImGui editing
- Visual ImGui editing is not just free to set.Can be arranged in the style of ImGui (Use it the way ImGui wants it to be used)
- Have plugin system (You can use the third-party ImGui library)
- All-in-one storage system (only one file is required .Saved all project content)
- It can be directly exported as a VisualStudio project .Automatically configure lib inculde... (Just open the project run and it will be successful)
- Animation System
1.Setup Porject And Style
2.Edit your ui
3.Export and build
- Future Ideas Development premise :
- The number of users increases (maybe 60Star) or I have nothing to do
- Add other underlying rendering methods (OpenGL - SDL)
- Add other underlying rendering methods (Vulkan - GLFW)
- Add other underlying rendering methods (Vulkan - SDL)
- Add
Widgetcreation tools (Use low-level methods) - Organize and optimize the output project file structure
- Add
Nod Editorto interact withWidget(usingnodeto codeingc++) - Add animation system
- Add post processing
- Update HVString ID flashing bug in widget (Need to update files
HValue.h,DefaultWidget.h) - Update Translation function cannot be used Bug (Need to update files
HTranslation.h) least important
The purpose is to make editing ImGui clearer and easier for users. thus speeding up development
I'm not very familiar with Github so I can't pull the API directly into my project
CURL The call I use to make the translation function
GLFW I use for window creation
JSON I use in project save and translation cache
lz4 I use in Image compression when saving


