This project demonstrates the implementation of fundamental computer graphics concepts using OpenGL and C++. It highlights how mathematical operations can be used to manipulate and transform graphical objects effectively.
- Geometric transformations
- Translation
- Rotation
- Scaling
- Reflection
- Shear transformation
- Bézier curve generation
- Recursive graphics algorithms
C++
OpenGL
GLUT
- Drawing geometric shapes
- Transformation simulations
- Bézier curve construction
- Graphical pattern generation
- Computer graphics programming
- Mathematical modeling
- Algorithm implementation
- C++ development
- Implement 3D graphics
- Add animation and interactivity
- Expand graphical simulations
Hans Alexander
Informatics Engineering Student
Interests: Computer Graphics, Mathematical Modeling, and Algorithm Design