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Computer Graphics Simulation Using OpenGL in C++

Project Overview

This project demonstrates the implementation of fundamental computer graphics concepts using OpenGL and C++. It highlights how mathematical operations can be used to manipulate and transform graphical objects effectively.


Concepts Implemented

  • Geometric transformations
  • Translation
  • Rotation
  • Scaling
  • Reflection
  • Shear transformation
  • Bézier curve generation
  • Recursive graphics algorithms

Technologies Used

C++
OpenGL
GLUT


Example Implementations

  • Drawing geometric shapes
  • Transformation simulations
  • Bézier curve construction
  • Graphical pattern generation

Skills Demonstrated

  • Computer graphics programming
  • Mathematical modeling
  • Algorithm implementation
  • C++ development

Future Improvements

  • Implement 3D graphics
  • Add animation and interactivity
  • Expand graphical simulations

Author

Hans Alexander
Informatics Engineering Student
Interests: Computer Graphics, Mathematical Modeling, and Algorithm Design

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Computer graphics simulations using C++ and OpenGL implementing geometric transformations, Bezier curves, and recursive graphics algorithms.

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