Add codebase analysis with improvement suggestions#2
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HelloChrisLowe wants to merge 2 commits intomasterfrom
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Add codebase analysis with improvement suggestions#2HelloChrisLowe wants to merge 2 commits intomasterfrom
HelloChrisLowe wants to merge 2 commits intomasterfrom
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Comprehensive review covering resource management, architecture, game loop timing, potential bugs, and code quality improvements. https://claude.ai/code/session_016aMzfEfh9USx5DauF7TLPT
- Add TextureCache to centralize texture loading and prevent GPU memory leaks from repeated Texture allocations - Dispose textures, audio, and fonts in TinCanGame.dispose() - Replace fixed FPS divisor with Gdx.graphics.deltaTime for frame-rate-independent physics and animations - Convert all tick-based timers to seconds (destruction, spawning, screen shake, blind flash) - Implement proper LibGDX Pool<Can> so Spawner reuses Can instances instead of allocating new ones, reducing GC pressure on Android - Remove debug println statements from touch handler https://claude.ai/code/session_016aMzfEfh9USx5DauF7TLPT
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Comprehensive review covering resource management, architecture,
game loop timing, potential bugs, and code quality improvements.
https://claude.ai/code/session_016aMzfEfh9USx5DauF7TLPT