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๐Ÿงฑ The Lord of the Bricks

An Arkanoid-style game forged in Middle-earth

The Lord of the Bricks is a Java-based Arkanoid-style game inspired by the Lord of the Rings universe, built using simple 2D graphics and classic game mechanics.

This project was created during the Code for All_ Full Stack Bootcamp as a team challenge and later improved individually, focusing on clean code, object-oriented design, and game logic.

๐ŸŽฎ Play and Test the game: https://teamsting-canifetes-cfa.itch.io/the-lord-of-the-bricks

๐Ÿง™โ€โ™‚๏ธ The Quest

The mission was to reinvent a legendary classic using only Java, without game engines or advanced graphic frameworks.

In just one week, a team of four developers designed and delivered a fully playable game, prioritizing:

Core gameplay mechanics

Object-oriented structure

Performance and stability

A fantasy-themed atmosphere using simple visuals

โš”๏ธ Gameplay Features

Classic Arkanoid-style mechanics

Paddle and ball physics

Brick-based levels with increasing difficulty

Fantasy-inspired theme with minimalist 2D graphics

Keyboard-controlled gameplay

๐Ÿ› ๏ธ Tech Stack

Java

Object-Oriented Programming (OOP)

Simple 2D graphics

Collision detection

Game loop logic

Built from scratch โ€” no game engines, just Java fundamentals.

๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘ Team & Development

Developed by 4 developers

Built during Code for All_ Full Stack Bootcamp

Initial version completed in 1 week

Later refactored and improved

Ongoing project with planned enhancements

๐Ÿš€ Future Improvements

New levels and challenges

Power-ups

Improved visuals and animations

Sound effects and music

Online free-to-play version

๐Ÿ“œ Final Note

The Lord of the Bricks is a showcase of:

Solid Java foundations

Team collaboration

Game logic implementation

Creativity within technical constraints

Simple graphics. Solid mechanics. One epic brick at a time.

About

๐Ÿ’ A Java-based Arkanoid clone inspired by Middle-earth. Built from scratch without engines during Code for All_ Bootcamp. Features classic 2D physics, OOP design, and fantasy-themed levels. One epic brick at a time!

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