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Releases: Hypnootize/hexhud

HExHUD v2.0

28 Jul 19:30

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  • Added new HUD style default, featuring hexagon shaped health and ammo
  • All customizations can now be enabled directly from inside the game by using the new Customizations Menu
    • Newly added customizations:
      • New color presets
      • HUD styles toggles
      • Uber counter
      • Easy crosshair and hitmarkers customization
      • Quick toggle for common settings
  • Some of the old customizations are now directly implemented in the HUD
  • Updated the wiki to feature all information about the current customizations
  • Added direct in-game support for Quickplay.tf
  • Tweaked scoreboard to show all stats by default
  • Tweaked tournament mode to work with new changes
  • Added a round counter for tf_use_match_hud 1
  • Redesigned MvM HUD
  • General tweaks to the menus
  • HUD should be now complatible with 16:10 resolutions
  • Added support for latest TF2 updates
  • A billion changes and fixes I didn't keep track of (I started working on this a year ago D:)

HExHUD v1.7

27 Jul 15:32

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No noticeable changes since the last release. This realease is mostly meant to achive the last stable version before HExHUD 2.0.

HExHUD v1.6

10 Mar 21:53

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  • Added back low health and sapping warnings to engineer buildings status
  • Added VSH support
  • Customized Arena Graveyard HUD
  • Cleaned up boss health bars
  • Improved in game chat
  • Improved end of match summary screen
  • Updated the War Paint inspection panel to support all seed values
  • Fixed MvM matchmaking pages overlap
  • Fixed vote HUD player list cut off
  • Updated HUD to support last TF2 updates
  • Recolored killfeed's domination icon for better visibility
  • Removed some unneeded files and general code improvements

HExHUD v1.5

07 May 21:13

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  • Redesigned the hexagon texture and animation for each menu button
  • Customized MvM mann up loot screen
  • Fixed missplaced MvM money after Dec. 7 2022 MvM Update
  • Added support for the new tags to the workshop (Mar 2, 2023 Update)
  • Attempt at fixing the "itemmodel" element showing a black bar for 1440p resolutions
  • Fixed respawn label sometimes not showing
  • Fixed item model sometimes not appearing in the item style selection menu
  • Changed payload cap players color to black for better visiblity
  • Tweaked Transparent Viewmodels so they are automatically off for dxlevels lower than 9
  • Added Links for ComfigHUDs and TF2HUDs pages

HExHUD v1.4

28 Nov 20:30

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  • Fixed and Redesigned Player Destruction HUD
  • Tweaked Overtime Label
  • Tweaked Killstreak Counter
  • Tweaked Building Status Labels
  • Removed Point Cap Highlight
  • Improved MvM Buy Icons Quality
  • Fix incorrect label text on "Open Loadout Button"
  • Fixed Missing Command on Workshop Menu
  • Removed some uneeded VTFs, using VMT properties instead now
  • More cleanup, removed uneeded elements properties

HExHUD v1.3

14 Jul 16:20

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  • Added Speedometer Customization
  • Changed Tools Bar to Activate/Deactivate Using SafeMode
  • Friends List Is Now Toggleable to Save Screen Space
  • Added June 22 TF2 Update Changes
  • Fixed Animation Error
  • Cleaned Up The HUD From White Spaces and Syntax Errors
  • Other Minor Fixes

HExHUD v1.2

21 Oct 19:23

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  • Added Customizations for Scoreboard Sizes
  • Fixed Paint Kit Inspection Screen
  • Fixed Unboxing Screen
  • Fixed Class Selection Scout Model Size
  • Fixed main menu background color settings
  • Darkened red dark color
  • Customized stalemate panel
  • Tweaked HUD Crosshairs to have the same order as the HUD Editor

HExHUD v1.1

19 Jul 20:05

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  • Added Customizations for Charge Meter and Resistance Icon Positioning
  • Added Workshop and Replays Compatibility
  • Small friendslist redesign
  • Lowered respawn time to prevent overlaps with the stopwatch
  • Boss Health Fix

HExHUD v1.0

24 Jun 16:34

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Moved Support Community Map Makers Button In The Store