Releases: Hypnootize/hexhud
Releases · Hypnootize/hexhud
HExHUD v2.0
- Added new HUD style
default, featuring hexagon shaped health and ammo - All customizations can now be enabled directly from inside the game by using the new Customizations Menu
- Newly added customizations:
- New color presets
- HUD styles toggles
- Uber counter
- Easy crosshair and hitmarkers customization
- Quick toggle for common settings
- Newly added customizations:
- Some of the old customizations are now directly implemented in the HUD
- Updated the wiki to feature all information about the current customizations
- Added direct in-game support for
Quickplay.tf - Tweaked scoreboard to show all stats by default
- Tweaked tournament mode to work with new changes
- Added a round counter for
tf_use_match_hud 1 - Redesigned MvM HUD
- General tweaks to the menus
- HUD should be now complatible with
16:10resolutions - Added support for latest TF2 updates
- A billion changes and fixes I didn't keep track of (I started working on this a year ago D:)
HExHUD v1.7
No noticeable changes since the last release. This realease is mostly meant to achive the last stable version before HExHUD 2.0.
HExHUD v1.6
- Added back low health and sapping warnings to engineer buildings status
- Added VSH support
- Customized Arena Graveyard HUD
- Cleaned up boss health bars
- Improved in game chat
- Improved end of match summary screen
- Updated the War Paint inspection panel to support all seed values
- Fixed MvM matchmaking pages overlap
- Fixed vote HUD player list cut off
- Updated HUD to support last TF2 updates
- Recolored killfeed's domination icon for better visibility
- Removed some unneeded files and general code improvements
HExHUD v1.5
- Redesigned the hexagon texture and animation for each menu button
- Customized MvM mann up loot screen
- Fixed missplaced MvM money after Dec. 7 2022 MvM Update
- Added support for the new tags to the workshop (Mar 2, 2023 Update)
- Attempt at fixing the "itemmodel" element showing a black bar for 1440p resolutions
- Fixed respawn label sometimes not showing
- Fixed item model sometimes not appearing in the item style selection menu
- Changed payload cap players color to black for better visiblity
- Tweaked Transparent Viewmodels so they are automatically off for dxlevels lower than 9
- Added Links for ComfigHUDs and TF2HUDs pages
HExHUD v1.4
- Fixed and Redesigned Player Destruction HUD
- Tweaked Overtime Label
- Tweaked Killstreak Counter
- Tweaked Building Status Labels
- Removed Point Cap Highlight
- Improved MvM Buy Icons Quality
- Fix incorrect label text on "Open Loadout Button"
- Fixed Missing Command on Workshop Menu
- Removed some uneeded VTFs, using VMT properties instead now
- More cleanup, removed uneeded elements properties
HExHUD v1.3
- Added Speedometer Customization
- Changed Tools Bar to Activate/Deactivate Using SafeMode
- Friends List Is Now Toggleable to Save Screen Space
- Added June 22 TF2 Update Changes
- Fixed Animation Error
- Cleaned Up The HUD From White Spaces and Syntax Errors
- Other Minor Fixes
HExHUD v1.2
- Added Customizations for Scoreboard Sizes
- Fixed Paint Kit Inspection Screen
- Fixed Unboxing Screen
- Fixed Class Selection Scout Model Size
- Fixed main menu background color settings
- Darkened red dark color
- Customized stalemate panel
- Tweaked HUD Crosshairs to have the same order as the HUD Editor
HExHUD v1.1
- Added Customizations for Charge Meter and Resistance Icon Positioning
- Added Workshop and Replays Compatibility
- Small friendslist redesign
- Lowered respawn time to prevent overlaps with the stopwatch
- Boss Health Fix
HExHUD v1.0
Moved Support Community Map Makers Button In The Store