Standalone Windows Binary | No Python Required | Zero Dependencies
AZA is a conceptual research instrument that investigates how weighted Voronoi mass studies and capacity-constrained power diagrams can be applied to early-stage architectural space planning and interior zoning.
In architectural practice, the transition from a written brief into a spatial concept is often intuition-driven. AZA asks: what if that process could be partially automated through computational geometry, producing concept lines and zone boundaries that respond to area constraints in real time?
| Capability | Description |
|---|---|
| Area-Constrained Solving | Iterative weight optimization ensures each zone meets its m² target with high precision (<1% error). Real-time convergence stats. |
| Adjacency-Aware Zoning | P/S/X/N relationship matrix translates into attraction and repulsion forces — zones that must share a wall are pulled together; conflicting zones are pushed apart. Satisfaction score after each solve. |
| Subzones (Nested Zones) | Two-level zone hierarchy with a deductive area model — children are carved out of the parent's area. A mini power diagram partitions each parent cell among its children. |
| Per-Zone Corridor Widths | Each zone can override the global gap width, enabling mixed-width circulation within the same solve. |
| Column Alignment | Import structural column positions from SVG. A configurable weight nudges seeds to align with the structural grid. |
| Entrance Access | Place entrance points on the boundary. Entrance weight pulls circulation-sensitive zones toward access points. |
| Aspect Ratio Constraint | Prevents spaghetti-shaped cells via a corrective force when the oriented bounding rectangle exceeds a configurable length/width threshold. |
| Cell Locking | Lock any zone's seed so the solver skips it during optimization while still claiming area and influencing neighbors. Ideal for Cores, MEP risers, stairs, and voids. |
| Passthrough Spines | Flag zones as circulation corridors — PCA finds the dominant axis and buffers a clear path through the zone. |
| Dual Circulation Networks | Assign zones to "public" or "service" spine networks with conflict detection for shared walls without buffer. |
| dB-Based Auto-Buffer | Acoustic noise ratings per zone. Pre-solve computes pairwise dB deltas and sizes corridor buffers automatically. Critical conflicts rendered with red outlines. |
| Interactive Seed Manipulation | Drag anchors to reshape the partition in real time (~30 ms quick solve). Parent zones carry children when dragged. |
| Multi-Select & Group Drag | Shift+Click or box-drag to select multiple seeds. Dragging moves the whole group. |
| World-Space Labels | Zone name and area labels scale naturally with zoom, proportional to cell geometry. HUD panels (stats, legends) remain screen-anchored. |
| Label Collision Resolver | Iterative bounding-rect repulsion prevents overlapping labels. Leader lines connect displaced labels to their zone centroids. |
| CAD-Ready Export | Layered DXF and SVG output for AutoCAD, Rhino, Revit, or Illustrator. |
| Vector PDF Export | Multi-page PDF (parents / subzones / combined) with native vector text and polygons — searchable and crisp at any zoom. |
| High-DPI Image Export | Clean white-background PNG/JPEG at 4x resolution, matching SVG colour palette. |
| Floor Program Import | Load a complete architectural brief — zones, categories, areas, adjacency, subzone hierarchy, locked state, passthrough spines, noise dB — from a structured JSON file. |
| Project Persistence | Save and load full project state including zones, subzone hierarchy, columns, entrances, per-zone settings, and solver config. |
| Keyboard Shortcuts | Ctrl+S (save), Ctrl+O (open), Ctrl+Z (undo), Delete (remove zone), Escape (cancel), F (fit view). |
| Dockable Panel System | Float, re-dock, and toggle all major panels via the Windows menu. QPainter vector icons — no image resources. |
AZA utilizes the 3D Lifting Trick: each weighted 2D point is projected onto a paraboloid (z = x² + y² - w). The lower convex hull of these lifted points, projected back to 2D, yields the power diagram — a weighted Voronoi partition where boundaries respond to the relative "pressure" of each generator.
The solver executes a multi-objective optimization per step:
- Weight Adjustment: Compares actual cell areas against targets, adjusting "pressure" weights with normalized learning rates.
- Adjacency Forces:
- P — Primary: (Must share wall/door) Continuous attraction force.
- S — Secondary: (Should be nearby) Proximity-based attraction.
- X — Conflict: (Needs separation) Repulsion force for noise/hygiene buffers.
- Column Alignment Forces: Pulls seeds toward structural grid positions.
- Entrance Access Forces: Pulls seeds toward boundary access points.
- Aspect Ratio Forces: Corrective push perpendicular to the long axis of elongated cells.
- Lloyd Relaxation: Gently pulls seeds toward cell centroids for compact geometries.
- Cell Locking: Frozen seeds still tessellate and adjust weights — zero positional drift guaranteed.
- Convergence: Iterates until max area error < 1% or iteration limit reached. Reports adjacency satisfaction and column alignment scores.
AZA loads a complete architectural brief from a single JSON file.
- Download & Extract: Get the latest release and unzip it.
- Launch: Run
AlgorithmicZoningArchitect.exe. - Define Site: Input total area or import an SVG boundary.
- Program: Add zones manually or load a JSON brief via File > Load Floor Program.
- Solve: Click "Run Solver" and watch the area convergence stats in real-time.
- Export: DXF, SVG, multi-page PDF, or high-DPI PNG/JPEG.
This work sits at the intersection of computational design, operations research, and architectural programming. It draws on:
- Power Diagrams (Aurenhammer, 1987)
- Capacity-Constrained Point Distributions (Balzer et al., 2009)
- Centroidal Voronoi Tessellations (Du et al., 1999)
Proprietary Software Distribution. Copyright 2026 Ibrahim-3d. All Rights Reserved. This binary distribution is provided for research and evaluation purposes. Unauthorized redistribution or reverse engineering is strictly prohibited.
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{ "zone_categories": { "CREATE": { "color": "#9B5DE5", "label": "Workspace" }, "CHILL": { "color": "#81B29A", "label": "Wellbeing" } }, "zones": [ { "id": "GF01", "name": "Lobby", "category": "CREATE", "target_area": 200 } ], "adjacency": { "relationships": [ ["GF01", "GF02", "P", "Primary circulation connection"] ] } }