Releases: Iconoclass/UdonSharpDayNightController
Releases · Iconoclass/UdonSharpDayNightController
v2.1
v2.0.1
- Deleted "import UnityEditorExternal" from shadowtoggle.cs, which was causing an error preventing upload
- The reflection toggle in the prefab's world UI is now hidden by default as it can be mistaken by users for a performance increase
- Removed the Blueprint IDs from the two example scenes
- Unpacked the prefabs in the example scenes so Udon references don't break
Import BFW Clouds first!
If you don't want to use BFW Clouds feel free to remove that part of the script (or to modify it in any way you want).
Version 2!
Now has support for custom reflection probes (dawn, day, dusk and night)! Also has a slightly better inspector UI, option to toggle reflection probe and sun shadows, and two demo scenes, a super simple one and one that showcases the system in conjunction with real-time GI!
Initial Release
v1.0 Update README.md