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2 changes: 1 addition & 1 deletion Installer/Assets/PlayerPrefsEx Installer/Installer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ namespace Extensions.Unity.PlayerPrefsEx.Installer
public static partial class Installer
{
public const string PackageId = "extensions.unity.playerprefsex";
public const string Version = "2.1.0";
public const string Version = "2.1.1";

static Installer()
{
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Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,7 @@
"rootNamespace": "Extensions.Unity.PlayerPrefsEx.Tests",
"references": [
"UnityEngine.TestRunner",
"Extensions.Unity.PlayerPrefsEx",
"UnityEditor.TestRunner"
"Extensions.Unity.PlayerPrefsEx"
],
"includePlatforms": [],
"excludePlatforms": [],
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2 changes: 1 addition & 1 deletion Unity-Package/Assets/root/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
"name": "Ivan Murzak",
"url": "https://github.com/IvanMurzak"
},
"version": "2.1.0",
"version": "2.1.1",
"unity": "2018.3",
"description": "Lightweight package with optimized advanced version of PlayerPrefs. Under the hood it uses the same PlayerPrefs system, but creates flexible wrapper for default system.",
"keywords": [
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2 changes: 1 addition & 1 deletion Unity-Package/Unity-Package.slnx
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Solution>
<Project Path="Extensions.Unity.PlayerPrefsEx.Tests.csproj" />
<Project Path="Extensions.Unity.PlayerPrefsEx.csproj" />
<Project Path="Extensions.Unity.PlayerPrefsEx.Sample.csproj" />
<Project Path="Extensions.Unity.PlayerPrefsEx.Tests.csproj" />
<Project Path="Extensions.Unity.PlayerPrefsEx.Editor.Tests.csproj" />
</Solution>
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