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cGraphicsData

ReCap Bot edited this page Feb 4, 2026 · 3 revisions

Size: 0x518 Count: 0x52

Structure

Offset DataType Name
0x00 Float camera_far_clip
0x04 Vector3 shadow_dir
0x10 Float shadow_transparency
0x14 Float shadow_zbias
0x18 Float shadow_camera_z_fade
0x1C Float shadow_view_left
0x20 Float shadow_view_top
0x24 Float shadow_view_right
0x28 Float shadow_view_bottom
0x2C Float shadow_view_height
0x30 Float shadow_view_near
0x34 Float shadow_view_far
0x38 Float shadow_cull_left
0x3C Float shadow_cull_top
0x40 Float shadow_cull_right
0x44 Float shadow_cull_bottom
0x48 Float shadow_cull_near
0x4C Float shadow_cull_far
0x50 Float bloom
0x54 Float brightness
0x58 Float contrast
0x5C Float saturation
0x60 Float hue
0x64 Char color_adjust_texture
0xA4 Vector2 wind_dir
0xAC Float wind_str
0xB0 Char cloud_shadow_texture
0xF0 Vector2 cloud_shadow_direction
0xF8 Vector2 cloud_shadow_tile
0x100 Float cloud_shadow_rate
0x104 Float cloud_shadow_start
0x108 Float cloud_shadow_end
0x10C Float cloud_shadow_alpha
0x110 Vector3 fog_color
0x11C Float fog_density
0x120 Float fog_amplitude
0x124 Float fog_ground_start
0x128 Float fog_ground_end
0x12C Float fog_anim_rate
0x130 Int fog_strip_length
0x134 Vector2 fog_dir
0x13C Float fog_rate
0x140 Vector2 fog_scale
0x148 Char fog_texture
0x188 Float player_diffuse
0x18C Float player_specular
0x190 Float player_desaturate
0x194 Float player_emissive_level
0x198 Float creature_diffuse
0x19C Float creature_specular
0x1A0 Float creature_desaturate
0x1A4 Float creature_emissive_level
0x1A8 Float flora_diffuse
0x1AC Float flora_specular
0x1B0 Float flora_desaturate
0x1B4 Float flora_emissive_level
0x1B8 Float mineral_diffuse
0x1BC Float mineral_specular
0x1C0 Float mineral_desaturate
0x1C4 Float mineral_emissive_level
0x1C8 Float toonCenterMin
0x1CC Float toonAdjacentMin
0x1D0 Float toonCornerMin
0x1D4 Float toonCenterMax
0x1D8 Float toonAdjacentMax
0x1DC Float toonCornerMax
0x1E0 (cWaterSimData) water0
0x2A8 (cWaterSimData) water1
0x370 (cWaterSimData) water2
0x438 (cWaterSimData) water3
0x500 Bool camera_blend
0x501 Bool color_blend
0x502 Bool shadow_blend
0x503 Bool bloom_blend
0x504 Bool wind_blend
0x505 Bool cloud_blend
0x506 Bool fog_blend
0x507 Bool levels_blend
0x508 Bool global
0x50C Float radius
0x510 Float inner_radius
0x514 Bool display_volume

Reference

Used by: cLabsMarker

Darkspore AssetData

Base

Catalog Assets

Structures
Enums

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