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cGraphicsData
ReCap Bot edited this page Feb 4, 2026
·
3 revisions
Size: 0x518
Count: 0x52
| Offset | DataType | Name |
|---|---|---|
0x00 |
Float |
camera_far_clip |
0x04 |
Vector3 |
shadow_dir |
0x10 |
Float |
shadow_transparency |
0x14 |
Float |
shadow_zbias |
0x18 |
Float |
shadow_camera_z_fade |
0x1C |
Float |
shadow_view_left |
0x20 |
Float |
shadow_view_top |
0x24 |
Float |
shadow_view_right |
0x28 |
Float |
shadow_view_bottom |
0x2C |
Float |
shadow_view_height |
0x30 |
Float |
shadow_view_near |
0x34 |
Float |
shadow_view_far |
0x38 |
Float |
shadow_cull_left |
0x3C |
Float |
shadow_cull_top |
0x40 |
Float |
shadow_cull_right |
0x44 |
Float |
shadow_cull_bottom |
0x48 |
Float |
shadow_cull_near |
0x4C |
Float |
shadow_cull_far |
0x50 |
Float |
bloom |
0x54 |
Float |
brightness |
0x58 |
Float |
contrast |
0x5C |
Float |
saturation |
0x60 |
Float |
hue |
0x64 |
Char |
color_adjust_texture |
0xA4 |
Vector2 |
wind_dir |
0xAC |
Float |
wind_str |
0xB0 |
Char |
cloud_shadow_texture |
0xF0 |
Vector2 |
cloud_shadow_direction |
0xF8 |
Vector2 |
cloud_shadow_tile |
0x100 |
Float |
cloud_shadow_rate |
0x104 |
Float |
cloud_shadow_start |
0x108 |
Float |
cloud_shadow_end |
0x10C |
Float |
cloud_shadow_alpha |
0x110 |
Vector3 |
fog_color |
0x11C |
Float |
fog_density |
0x120 |
Float |
fog_amplitude |
0x124 |
Float |
fog_ground_start |
0x128 |
Float |
fog_ground_end |
0x12C |
Float |
fog_anim_rate |
0x130 |
Int |
fog_strip_length |
0x134 |
Vector2 |
fog_dir |
0x13C |
Float |
fog_rate |
0x140 |
Vector2 |
fog_scale |
0x148 |
Char |
fog_texture |
0x188 |
Float |
player_diffuse |
0x18C |
Float |
player_specular |
0x190 |
Float |
player_desaturate |
0x194 |
Float |
player_emissive_level |
0x198 |
Float |
creature_diffuse |
0x19C |
Float |
creature_specular |
0x1A0 |
Float |
creature_desaturate |
0x1A4 |
Float |
creature_emissive_level |
0x1A8 |
Float |
flora_diffuse |
0x1AC |
Float |
flora_specular |
0x1B0 |
Float |
flora_desaturate |
0x1B4 |
Float |
flora_emissive_level |
0x1B8 |
Float |
mineral_diffuse |
0x1BC |
Float |
mineral_specular |
0x1C0 |
Float |
mineral_desaturate |
0x1C4 |
Float |
mineral_emissive_level |
0x1C8 |
Float |
toonCenterMin |
0x1CC |
Float |
toonAdjacentMin |
0x1D0 |
Float |
toonCornerMin |
0x1D4 |
Float |
toonCenterMax |
0x1D8 |
Float |
toonAdjacentMax |
0x1DC |
Float |
toonCornerMax |
0x1E0 |
(cWaterSimData) |
water0 |
0x2A8 |
(cWaterSimData) |
water1 |
0x370 |
(cWaterSimData) |
water2 |
0x438 |
(cWaterSimData) |
water3 |
0x500 |
Bool |
camera_blend |
0x501 |
Bool |
color_blend |
0x502 |
Bool |
shadow_blend |
0x503 |
Bool |
bloom_blend |
0x504 |
Bool |
wind_blend |
0x505 |
Bool |
cloud_blend |
0x506 |
Bool |
fog_blend |
0x507 |
Bool |
levels_blend |
0x508 |
Bool |
global |
0x50C |
Float |
radius |
0x510 |
Float |
inner_radius |
0x514 |
Bool |
display_volume |
Used by:
cLabsMarker
Structures
- ability
- affix
- AffixTuning
- AIDefinition
- AudioTriggerDef
- cAffixDifficultyTuning
- cAgentBlackboard
- cAICondition
- cAIDirector
- cAINode
- cAnimatedData
- cAnimatorData
- cAssetProperty
- cAssetPropertyList
- cAssetQueryString
- Catalog
- CatalogEntry
- cAttributeData
- cAudioEventData
- cCameraComponent
- cCameraComponentData
- cCinematicView
- cCombatantData
- cControllerState
- cDecalData
- cDoorDef
- cEffectEventData
- cEliteAffix
- cGambitDefinition
- cGameObjectGfxStateData
- cGameObjectGfxStates
- cGfxComponentDef
- cGraphicsData
- cGrassData
- ChainLevel
- ChainLevels
- CharacterAnimation
- CharacterType
- cHardpointInfo
- Cinematic
- cInteractableData
- cKeyAsset
- cLabsMarker
- ClassAttributes
- cLayerPrefs
- cLineLightData
- cLobParams
- cLocomotionData
- cLongDescription
- cLootData
- cMapCameraData
- cNewGfxState
- cOccluderData
- CollisionVolumeDef
- CombatantDef
- CombatEvent
- Condition
- cParallelLightData
- cPointLightData
- cPressureSwitchDef
- cProjectileParams
- CrystalDef
- CrystalDropDef
- CrystalLevel
- CrystalTuning
- cSpaceshipCameraTuning
- cSPBoundingBox
- cSplineCameraData
- cSplineCameraNodeBaseData
- cSpotLightData
- cSwitchDef
- cThumbnailCaptureParameters
- cToolPos
- cVolumeDef
- cWaterData
- cWaterSimData
- DifficultyTuning
- DirectorBucket
- DirectorClass
- DirectorTuning
- EditorPrefs
- EliteNPCGlobals
- EventListenerData
- EventListenerDef
- ExtentsCategory
- GameObjectGfxStateTuning
- Gfx
- GravityForce
- InteractableDef
- labsCharacter
- labsCrystal
- labsPlayer
- Level
- LevelCameraSettings
- LevelConfig
- LevelKey
- LevelMarkerset
- LevelObjectives
- LocomotionTuning
- LootData
- LootPreferences
- LootPrefix
- LootRigblock
- LootSuffix
- MagicNumbers
- Markerset
- NavMeshLayer
- NavPowerTuning
- NonPlayerClass
- Noun
- NPCAffix
- ObjectExtents
- objective
- OrbitDef
- Phase
- PlayerClass
- PopupTip
- ProjectileDef
- SectionConfig
- ServerEvent
- ServerEventDef
- SharedComponentData
- SpaceshipSpawnPointDef
- SpaceshipTuning
- SpawnPointDef
- SpawnTriggerDef
- sporelabsObject
- TeleporterDef
- TestAsset
- TriggerVolumeComponentDef
- TriggerVolumeDef
- TriggerVolumeEvents
- UnlockDef
- UnlocksTuning
- WeaponDef
- WeaponTuning
Enums
- cGfxComponentDef.gfxType
- cHardpointInfo.bodyCap
- cHarpointInfo.type
- cLabsMarker.navMeshSetting
- cLabsMarker.shadowed
- cLabsMarker.type
- CollisionShape
- CrystalDef.rarity
- CrystalDef.type
- cVolumeDefShape
- EditorPrefs.cameraMode
- EditorPrefs.transformSpace
- gfxPickMethod
- LevelType
- LocomotionType
- Markerset.condition
- NonPlayerClass.creatureType
- NonPlayerClass.dropType
- NonPlayerClass.mNPCType
- NounType
- phaseType
- PhysicsType
- PlayerClass.creatureClass
- PlayerClass.creatureType
- PlayerClass.descriptionTag
- PlayerClass.homeworld
- PlayerClass.primaryAttribute
- presetExtents
- ProjectileDef.targetType
- SpawnPointDef.sectionType
- spawnTeamId
- targetType
- triggerActivationType
- TriggerShape
- type
- UnlockDef.unlockFunction
- UnlockDef.unlockType