feat: QoL pass — overlay bar, broadcast mode, auto-refresh, layout ma…#22
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feat: QoL pass — overlay bar, broadcast mode, auto-refresh, layout ma…#22Kr4t0S-X wants to merge 1 commit into
Kr4t0S-X wants to merge 1 commit into
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…nager, and 10+ improvements
P1 – Core
- Add overlay_bar.py: frameless always-on-top strip showing all active accounts
with class icons, name labels, and green highlight on the focused account.
Draggable, position persisted in config. Shows when main window is hidden,
hides when it reopens.
- Redesign system tray icon: programmatic navy/green "D" circle via Pillow;
tooltip now shows live account count ("DOSOFT — N comptes actifs").
- Per-account icons: overlay uses skin/ class sprites; account_icons config key
allows custom override per account.
P2 – Gameplay
- Broadcast mode (logic.py): broadcast_keypress() loops PostMessage(WM_KEYDOWN/UP)
over all active windows. Disabled by default with orange ToU warning toggle.
- Auto-refresh (main.py): _winevent_thread() uses SetWinEventHook
EVENT_OBJECT_CREATE/DESTROY — debounced 2s to avoid spam on login screens.
- Close with confirmation: both close-account and close-all now show yes/no dialog.
- Minimize all / Restore all: two new buttons in the actions bar.
P3 – Organisation
- Window layout manager: save/restore named layouts via GetWindowRect/MoveWindow;
three built-in grid presets (2×2, 1+3, 3+1).
- Settings export/import: JSON file dialog for full config backup/restore.
- Focus history: prev_idx tracking + focus_prev() + configurable back_key hotkey.
- AFK timer: "Xm ago" label per account, updated every 60 s via root.after.
- Custom team names: per-team display rename; internal keys unchanged.
- More teams (up to 4): dynamic team count selector; 4 distinct team colors.
- Per-account custom label: click subtitle area to inline-edit a short note.
- Fix: remove leftover merge-conflict markers (<<<<<<< / >>>>>>>) from main.py.
- i18n: add all new keys to fr/en/pt translation files.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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…nager, and 10+ improvements
P1 – Core
P2 – Gameplay
P3 – Organisation
Summary
Closes #
Type of change
feat— new featurefix— bug fixrefactor— code change without behavior changedocs— documentation onlychore— maintenance (build, deps, config…)Changes
How was it tested?
Screenshots (if applicable)
Checklist
main