Adapted collider in order to work with Cedmod + Config fix
Colliders from transparent client side primitives now have the "Glass" layer, in order to work with cedmod.
Exclude-Object config now works properly for excluding schematics using their name directly.
What's Changed
- Added Glass layer to collider from transparent client side primitives + Config fix by @MathMot in #3
Full Changelog: V2.0.4...V2.0.5