[Some features missing]
A WebGL toy renderer.
Implements:
- Physically Based Rendering
- Based off the Theory Provided by Learn OpenGL.
- Image Based Lighting (Currently only diffuse lighting)
- Normal mapping
- Parallax occlusion mapping
- Parallax self-shadowing
Must be run in a server (due to CORS); host.bat will host a local http server using python on windows.
Key-binds:
- O+P: Vary roughness
- K+L: Vary metalness



