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webgl-pbr-renderer

[Some features missing]


A WebGL toy renderer.

Implements:

  • Physically Based Rendering
  • Image Based Lighting (Currently only diffuse lighting)
  • Normal mapping
  • Parallax occlusion mapping
  • Parallax self-shadowing

Must be run in a server (due to CORS); host.bat will host a local http server using python on windows.

Key-binds:

  • O+P: Vary roughness
  • K+L: Vary metalness

scene parallax self shadowing parallax mapped bricks scene

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