CppOnline 2026 Talk by Ranjith Hegde
Live slides: https://mayaflux.github.io/MayaFlux-cpponline2026/
Full codebase: https://github.com/MayaFlux/MayaFlux
This talk is not a tutorial on C++20 features.
It shows how coroutines, concepts, lock-free structures, and compile-time unification solve a 40-year architectural problem in real-time multimedia systems: making independent execution contexts (audio, graphics, input, user coroutines) coexist without collapsing into a single abstraction.
Slides + complete MayaFlux source are public.
The takeaway: the limitation was never the hardware, it was how we thought about computing.