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This repository was archived by the owner on Jan 13, 2026. It is now read-only.

Releases: MikeHart66/fantomCX

fantomCX 3.05

13 Dec 17:02

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This is the updated version 3.05 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

The following things were changed:

Version 3.05

New functionalities

Added ftTrans.SetLoop:Void(loopFlag:Bool = True, ltype:Int = ftEngine.tltRepeat, rcount:Int = -1)
Added ftTrans.SetLoopType:Void(loopTyp:Int = ftEngine.tltRepeat)
Added ftTrans.SetLoopRepeat:Void(rcount:Int = -1)

Fixes

tba

Modifications

In ftTrans.Update, the equation will now also work with scale, rotation and alpha.


Version 3.04

New functionalities

Added ftObject.Alpha:ftObject(newAlpha:Float, relative:Int=False)
Added ftObject.Angle:ftObject(newAngle:Float, relative:Int=False )
Added ftObject.AddChild:Void(child:ftObject)
Added ftObject.Color:ftObject(cRed:Float, cGreen:Float, cBlue:Float)
Added ftObject.Handle:ftObject(hx:Float, hy:Float )
Added ftObject.Parent:ftObject(newParent:ftObject)
Added new example TileMaps/Tiled/TiledHexagon.cxs

Fixes

Fixed example TileMaps/Tiled/Tiled.cxs by displaying FPS wrong.
Fix documentation for ftEngine.OnSwipeMove and ftEngine.OnSwipeStart.

Modifications

ftEngine.CreateTileMap now can load and display Tiled Hexagon maps.

fantomCX 3.03

07 Nov 20:34

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This is the updated version 3.03 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

The following things were changed:

Version 3.03

New functionalities

  • tba

Fixes

  • tba

Modifikations

  • Added the new OnSwipe methods to the BaseScript example and the docs.

Version 3.02

New functionalities

  • Added ftEngine.ShakeCamera:Void(_factor:Float)
  • Added ftEngine.OnSwipeStart:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
  • Added ftEngine.OnSwipeMove:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
  • Added ftEngine.SwipeCancel:Void(index:Int = 0)

Fixes

  • tba

Modifikations

  • Swipe.Update will check if the last touch position is the same and so restarts the swipe process.

fantomCX 3.01

01 Apr 19:33

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This is the updated version 3.01 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

The following things were changed:

Fixes

  • Fixed ftImageMng.LoadImage:ftImage(path:String, frameWidth:Int, frameHeight:Int, frameCount:Int, flags:Int=Image.Filter) as it discarded the loaded image.
  • Fixed various data problems regarding the Tiled files.

Modifications

  • Modded the docs to work with the new MakeDocs tool.

fantomCX 3.00b

22 Apr 09:12

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This is the updated version 3.00 of the fantomCX game framework for Cerberus X (mojo2).

fantomCX is the continuation of the fantomX framework for Monkey X.

fantomCX 3.00

26 Nov 18:58
acf4949

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This is version 3.00 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX fraemwork for Monkey X