Releases: MikeHart66/fantomCX
fantomCX 3.05
This is the updated version 3.05 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX framework for Monkey X.
The following things were changed:
Version 3.05
New functionalities
Added ftTrans.SetLoop:Void(loopFlag:Bool = True, ltype:Int = ftEngine.tltRepeat, rcount:Int = -1)
Added ftTrans.SetLoopType:Void(loopTyp:Int = ftEngine.tltRepeat)
Added ftTrans.SetLoopRepeat:Void(rcount:Int = -1)
Fixes
tba
Modifications
In ftTrans.Update, the equation will now also work with scale, rotation and alpha.
Version 3.04
New functionalities
Added ftObject.Alpha:ftObject(newAlpha:Float, relative:Int=False)
Added ftObject.Angle:ftObject(newAngle:Float, relative:Int=False )
Added ftObject.AddChild:Void(child:ftObject)
Added ftObject.Color:ftObject(cRed:Float, cGreen:Float, cBlue:Float)
Added ftObject.Handle:ftObject(hx:Float, hy:Float )
Added ftObject.Parent:ftObject(newParent:ftObject)
Added new example TileMaps/Tiled/TiledHexagon.cxs
Fixes
Fixed example TileMaps/Tiled/Tiled.cxs by displaying FPS wrong.
Fix documentation for ftEngine.OnSwipeMove and ftEngine.OnSwipeStart.
Modifications
ftEngine.CreateTileMap now can load and display Tiled Hexagon maps.
fantomCX 3.03
This is the updated version 3.03 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX framework for Monkey X.
The following things were changed:
Version 3.03
New functionalities
- tba
Fixes
- tba
Modifikations
- Added the new OnSwipe methods to the BaseScript example and the docs.
Version 3.02
New functionalities
- Added ftEngine.ShakeCamera:Void(_factor:Float)
- Added ftEngine.OnSwipeStart:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
- Added ftEngine.OnSwipeMove:Int(touchIndex:Int, sXPos:Float, sYPos:Float)
- Added ftEngine.SwipeCancel:Void(index:Int = 0)
Fixes
- tba
Modifikations
- Swipe.Update will check if the last touch position is the same and so restarts the swipe process.
fantomCX 3.01
This is the updated version 3.01 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX framework for Monkey X.
The following things were changed:
Fixes
- Fixed ftImageMng.LoadImage:ftImage(path:String, frameWidth:Int, frameHeight:Int, frameCount:Int, flags:Int=Image.Filter) as it discarded the loaded image.
- Fixed various data problems regarding the Tiled files.
Modifications
- Modded the docs to work with the new MakeDocs tool.
fantomCX 3.00b
This is the updated version 3.00 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX framework for Monkey X.
fantomCX 3.00
This is version 3.00 of the fantomCX game framework for Cerberus X (mojo2).
fantomCX is the continuation of the fantomX fraemwork for Monkey X