微调了“隐藏曲目信息”的表现#139
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审阅者指南(在小型 PR 上折叠)审阅者指南此 PR 调整了 “hide track info” 模组:在启用该功能时,不再将等级/成就的贴图替换为默认图片,而是彻底隐藏分数/通关/连击/同步等 UI 元素。 更新后的 hide_track_info UI 行为流程图flowchart LR
A[HideTrackInfo_mod_enabled] --> B[DisableTrackStartTabs.Apply]
B --> C[Traverse.Create ____musicDetail]
C --> D[Hide achivement_Base]
C --> E[Hide clearRank_Base]
C --> F[Hide comboRank_Image]
C --> G[Hide syncRank_Image]
C --> H[Hide related_text_and_score_objects]
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获取帮助Original review guide in EnglishReviewer's guide (collapsed on small PRs)Reviewer's GuideThis PR adjusts the “hide track info” mod so that, instead of swapping rank/achievement sprites to default images, it fully hides the score/clear/combo/sync UI elements when the feature is enabled. Flow diagram for updated hide_track_info UI behaviorflowchart LR
A[HideTrackInfo_mod_enabled] --> B[DisableTrackStartTabs.Apply]
B --> C[Traverse.Create ____musicDetail]
C --> D[Hide achivement_Base]
C --> E[Hide clearRank_Base]
C --> F[Hide comboRank_Image]
C --> G[Hide syncRank_Image]
C --> H[Hide related_text_and_score_objects]
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Code Review
This pull request updates DisableTrackStartTabs.cs to hide several UI elements (_achivement_Base, _clearRank_Base, _comboRank_Image, and _syncRank_Image) by setting their game objects to inactive instead of changing their sprites. There are no review comments, and I have no additional feedback to provide.
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Hey - 我在这里给出一些整体性的反馈:
- 既然你现在在赛道起始面板上隐藏多个独立的元素,可以考虑直接禁用父级容器的 GameObject,这样可以简化逻辑,并减少遗漏某个子元素的风险。
面向 AI Agent 的提示
请根据本次代码评审中的评论进行修改:
## 总体意见
- 既然你现在在赛道起始面板上隐藏多个独立的元素,可以考虑直接禁用父级容器的 GameObject,这样可以简化逻辑,并减少遗漏某个子元素的风险。帮我变得更有用!请在每条评论上点 👍 或 👎,我会根据你的反馈改进后续评审。
Original comment in English
Hey - I've left some high level feedback:
- Since you’re now hiding multiple individual elements on the track start panel, consider disabling the parent container GameObject instead to simplify the logic and reduce the chance of missing a child element.
Prompt for AI Agents
Please address the comments from this code review:
## Overall Comments
- Since you’re now hiding multiple individual elements on the track start panel, consider disabling the parent container GameObject instead to simplify the logic and reduce the chance of missing a child element.Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
原来打开这个功能以后用来展示历史分数的框会保留一个默认图像,改成了直接隐藏掉整个框
Summary by Sourcery
增强内容:
Original summary in English
Summary by Sourcery
Enhancements: