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bundlesdf.py
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949 lines (767 loc) · 35.7 KB
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# Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
from Utils import *
from nerf_runner import *
from tool import *
code_dir = os.path.dirname(os.path.realpath(__file__))
sys.path.append(f'{code_dir}/BundleTrack/build')
import my_cpp
from gui import *
from BundleTrack.scripts.data_reader import *
from Utils import *
from loftr_wrapper import LoftrRunner
import multiprocessing,threading
import torch
from typing import Dict
try:
multiprocessing.set_start_method('spawn')
except:
pass
# Tensor precision management utilities
def set_bundlesdf_precision(use_full_precision: bool = True) -> torch.dtype:
"""Configure PyTorch tensor types for BundleSDF operations.
This function sets the default tensor type and precision for all BundleSDF operations.
Using full precision (float32) is recommended for pose tracking to ensure numerical stability.
Args:
use_full_precision: Whether to use full precision (float32) or allow mixed precision.
Defaults to True for maximum stability.
Returns:
torch.dtype: The current default tensor type after configuration.
Note:
When use_full_precision is True:
- Forces float32 precision for all tensors
- Uses CUDA FloatTensor if CUDA is available
- Ensures maximum numerical stability for pose tracking
"""
if use_full_precision:
# Force full precision (safest option for pose tracking)
torch.set_default_dtype(torch.float32)
if torch.cuda.is_available():
torch.set_default_tensor_type(torch.cuda.FloatTensor)
logging.info("Set PyTorch to use full precision (float32) for BundleSDF")
return torch.get_default_dtype()
# Define required tensor types for different operations
LOFTR_TYPES = {
'rgbAs': torch.float32,
'rgbBs': torch.float32,
'warp': torch.float32,
'certainty': torch.float32,
'matches': torch.float32
}
class TensorUtils:
"""Handles tensor type management and conversions."""
@staticmethod
def ensure_tensor_type(
tensor: torch.Tensor,
target_dtype: torch.dtype = torch.float32,
name: str = "tensor"
) -> torch.Tensor:
"""
Ensure tensor is of specified type.
This utility function checks if a tensor has the required data type
and converts it if necessary, with optional logging for debugging.
Args:
tensor: Input tensor to check and potentially convert
target_dtype: Desired PyTorch data type (default: torch.float32)
name: Descriptive name for the tensor used in debug logging
Returns:
Tensor with the correct data type (either original or converted)
Note:
- Logs conversion operations at debug level
- Returns original tensor if already correct type (no copy)
"""
if tensor.dtype != target_dtype:
logging.debug(
f"Converting {name} from {tensor.dtype} to "
f"{target_dtype}"
)
return tensor.to(target_dtype)
return tensor
@staticmethod
def ensure_tensor_types(
tensors_dict: Dict[str, torch.Tensor],
dtypes_dict: Dict[str, torch.dtype]
) -> Dict[str, torch.Tensor]:
"""
Ensure multiple tensors have correct types.
This method processes a dictionary of tensors and ensures each one
has the correct data type as specified in the dtypes dictionary.
Args:
tensors_dict: Dictionary mapping tensor names to torch.Tensor
objects
dtypes_dict: Dictionary mapping tensor names to required
torch.dtype values
Returns:
Dictionary with same keys as tensors_dict but with corrected
tensor types where necessary
Note:
- Only tensors specified in dtypes_dict are type-checked
- Other tensors are passed through unchanged
"""
result = {}
for name, tensor in tensors_dict.items():
if name in dtypes_dict:
result[name] = TensorUtils.ensure_tensor_type(
tensor, dtypes_dict[name], name
)
else:
result[name] = tensor
return result
# Update tensor type utilities
def ensure_tensor_type(tensor: torch.Tensor, target_dtype: torch.dtype = torch.float32,
name: str = "tensor") -> torch.Tensor:
"""Ensure a tensor has the specified data type.
This is a wrapper function for backward compatibility that ensures tensors
have the correct data type for BundleSDF operations.
Args:
tensor: Input tensor to convert
target_dtype: Desired data type for the tensor
name: Name of the tensor for logging purposes
Returns:
torch.Tensor: Tensor converted to the target data type
Raises:
TypeError: If input is not a torch.Tensor
"""
return TensorUtils.ensure_tensor_type(tensor, target_dtype, name)
def ensure_tensor_types(tensors_dict: Dict[str, torch.Tensor],
dtypes_dict: Dict[str, torch.dtype]) -> Dict[str, torch.Tensor]:
"""Ensure multiple tensors have their specified data types.
This is a wrapper function for backward compatibility that ensures multiple
tensors have the correct data types for BundleSDF operations.
Args:
tensors_dict: Dictionary of tensors to convert
dtypes_dict: Dictionary mapping tensor names to their target data types
Returns:
Dict[str, torch.Tensor]: Dictionary of tensors converted to their target data types
Raises:
KeyError: If a tensor name in dtypes_dict is not found in tensors_dict
TypeError: If any input is not a torch.Tensor
"""
return TensorUtils.ensure_tensor_types(tensors_dict, dtypes_dict)
def run_gui(gui_dict, gui_lock):
print("GUI started")
with gui_lock:
gui = BundleSdfGui(img_height=200)
gui_dict['started'] = True
local_dict = {}
while dpg.is_dearpygui_running():
with gui_lock:
if gui_dict['join']:
break
for k in ['mesh','color','mask','ob_in_cam','id_str','K','n_keyframe','nerf_num_frames']:
if k in gui_dict:
local_dict[k] = gui_dict[k]
del gui_dict[k]
if 'nerf_num_frames' in local_dict:
gui.set_nerf_num_frames(local_dict['nerf_num_frames'])
if 'mesh' in local_dict:
logging.info(f"mesh V: {local_dict['mesh'].vertices.shape}")
gui.update_mesh(local_dict['mesh'])
if 'color' in local_dict:
gui.update_frame(rgb=local_dict['color'], mask=local_dict['mask'], ob_in_cam=local_dict['ob_in_cam'], id_str=local_dict['id_str'], K=local_dict['K'], n_keyframe=local_dict['n_keyframe'])
local_dict = {}
dpg.render_dearpygui_frame()
time.sleep(0.03)
dpg.destroy_context()
def run_nerf(p_dict, kf_to_nerf_list, lock, cfg_nerf, translation, sc_factor, start_nerf_keyframes, use_gui, gui_lock, gui_dict, debug_dir):
vox_res = 0.01
nerf_num_frames = 0
cnt_nerf = -1
rgbs_all = []
depths_all = []
normal_maps_all = []
masks_all = []
occ_masks_all = []
prev_pcd_real_scale = None
tf_normalize = None
if translation is not None:
tf_normalize = np.eye(4)
tf_normalize[:3,3] = translation
tf1 = np.eye(4)
tf1[:3,:3] *= sc_factor
tf_normalize = tf1@tf_normalize
cfg_nerf['sc_factor'] = float(sc_factor)
cfg_nerf['translation'] = translation
with lock:
SPDLOG = p_dict['SPDLOG']
while 1:
with lock:
join = p_dict['join']
if join:
break
skip = False
with lock:
if cnt_nerf==-1 and len(kf_to_nerf_list)<start_nerf_keyframes:
skip = True
p_dict['running'] = False
else:
if len(kf_to_nerf_list)>0:
p_dict['running'] = True
frame_id = p_dict['frame_id']
cam_in_obs = p_dict['cam_in_obs'].copy()
rgbs = []
depths = []
normal_maps = []
masks = []
occ_masks = []
for f in kf_to_nerf_list:
rgbs.append(f['rgb'])
depths.append(f['depth'])
masks.append(f['mask'])
if f['normal_map'] is not None:
normal_maps.append(f['normal_map'])
if f['occ_mask'] is not None:
occ_masks.append(f['occ_mask'])
K = p_dict['K']
nerf_num_frames += len(rgbs)
p_dict['nerf_num_frames'] = nerf_num_frames
kf_to_nerf_list[:] = []
if use_gui:
with gui_lock:
gui_dict['nerf_num_frames'] = nerf_num_frames
else:
skip = True
if skip:
time.sleep(0.01)
continue
cnt_nerf += 1
rgbs_all += list(rgbs)
depths_all += list(depths)
masks_all += list(masks)
if normal_maps is not None:
normal_maps_all += list(normal_maps)
if occ_masks is not None:
occ_masks_all += list(occ_masks)
out_dir = f"{debug_dir}/{frame_id}/nerf"
logging.info(f"out_dir: {out_dir}")
os.makedirs(out_dir, exist_ok=True)
os.system(f"rm -rf {cfg_nerf['datadir']} && mkdir -p {cfg_nerf['datadir']}")
glcam_in_obs = cam_in_obs@glcam_in_cvcam
if cfg_nerf['continual']:
if cnt_nerf==0:
if translation is None:
sc_factor,translation,pcd_real_scale, pcd_normalized = compute_scene_bounds(None,glcam_in_obs,K,use_mask=True,base_dir=cfg_nerf['save_dir'],rgbs=np.array(rgbs_all),depths=np.array(depths_all),masks=np.array(masks_all), eps=cfg_nerf['dbscan_eps'], min_samples=cfg_nerf['dbscan_eps_min_samples'])
sc_factor *= 0.7 # Ensure whole object within bound
cfg_nerf['sc_factor'] = float(sc_factor)
cfg_nerf['translation'] = translation
tf_normalize = np.eye(4)
tf_normalize[:3,3] = translation
tf1 = np.eye(4)
tf1[:3,:3] *= sc_factor
tf_normalize = tf1@tf_normalize
pcd_all = pcd_real_scale
else:
pcd_all = prev_pcd_real_scale
for i in range(len(rgbs)):
pts, colors = compute_scene_bounds_worker(None,K,glcam_in_obs[len(glcam_in_obs)-len(rgbs)+i],use_mask=True,rgb=rgbs[i],depth=depths[i],mask=masks[i])
pcd_all += toOpen3dCloud(pts, colors)
pcd_all = pcd_all.voxel_down_sample(vox_res)
_,keep_mask = find_biggest_cluster(np.asarray(pcd_all.points), eps=cfg_nerf['dbscan_eps'], min_samples=cfg_nerf['dbscan_eps_min_samples'])
keep_ids = np.arange(len(np.asarray(pcd_all.points)))[keep_mask]
pcd_all = pcd_all.select_by_index(keep_ids)
########## Clear memory
rgbs_all = []
depths_all = []
normal_maps_all = []
masks_all = []
occ_masks_all = []
pcd_normalized = copy.deepcopy(pcd_all)
pcd_normalized.transform(tf_normalize)
if normal_maps is not None and len(normal_maps)>0:
normal_maps = np.array(normal_maps)
else:
normal_maps = None
rgbs,depths,masks,normal_maps,poses = preprocess_data(np.array(rgbs),np.array(depths),np.array(masks),normal_maps=normal_maps,poses=glcam_in_obs,sc_factor=cfg_nerf['sc_factor'],translation=cfg_nerf['translation'])
else:
logging.info(f"compute_scene_bounds, latest nerf frame {frame_id}")
sc_factor,translation,pcd_real_scale, pcd_normalized = compute_scene_bounds(None,glcam_in_obs,K,use_mask=True,base_dir=cfg_nerf['save_dir'],rgbs=np.array(rgbs_all),depths=np.array(depths_all),masks=np.array(masks_all), eps=cfg_nerf['dbscan_eps'], min_samples=cfg_nerf['dbscan_eps_min_samples'])
cfg_nerf['sc_factor'] = float(sc_factor)
cfg_nerf['translation'] = translation
if normal_maps_all is not None and len(normal_maps_all)>0:
normal_maps = np.array(normal_maps_all)
else:
normal_maps = None
logging.info(f"preprocess_data, latest nerf frame {frame_id}")
rgbs,depths,masks,normal_maps,poses = preprocess_data(np.array(rgbs_all),np.array(depths_all),np.array(masks_all),normal_maps=normal_maps,poses=glcam_in_obs,sc_factor=cfg_nerf['sc_factor'],translation=cfg_nerf['translation'])
# cfg_nerf['sampled_frame_ids'] = np.arange(len(rgbs_all))
if SPDLOG>=2:
np.savetxt(f"{cfg_nerf['save_dir']}/trainval_poses.txt",glcam_in_obs.reshape(-1,4))
np.savetxt(f"{debug_dir}/{frame_id}/poses_before_nerf.txt",np.array(cam_in_obs).reshape(-1,4))
if len(occ_masks_all)>0:
if cfg_nerf['continual']:
occ_masks = np.array(occ_masks)
else:
occ_masks = np.array(occ_masks_all)
else:
occ_masks = None
if cnt_nerf==0:
logging.info(f"First nerf run, create Runner, latest nerf frame {frame_id}")
nerf = NerfRunner(cfg_nerf,rgbs,depths=depths,masks=masks,normal_maps=normal_maps,occ_masks=occ_masks,poses=poses,K=K,build_octree_pcd=pcd_normalized)
else:
if cfg_nerf['continual']:
logging.info(f"add_new_frames, latest nerf frame {frame_id}")
nerf.add_new_frames(rgbs,depths,masks,normal_maps,poses,occ_masks=occ_masks, new_pcd=pcd_normalized, reuse_weights=False)
else:
nerf = NerfRunner(cfg_nerf,rgbs,depths=depths,masks=masks,normal_maps=normal_maps,occ_masks=occ_masks,poses=poses,K=K,build_octree_pcd=pcd_normalized)
logging.info(f"Start training, latest nerf frame {frame_id}")
nerf.train()
logging.info(f"Training done, latest nerf frame {frame_id}")
optimized_cvcam_in_obs,offset = get_optimized_poses_in_real_world(poses,nerf.models['pose_array'],cfg_nerf['sc_factor'],cfg_nerf['translation'])
logging.info("Getting mesh")
mesh = nerf.extract_mesh(isolevel=0,voxel_size=cfg_nerf['mesh_resolution'])
mesh = mesh_to_real_world(mesh, pose_offset=offset, translation=nerf.cfg['translation'], sc_factor=nerf.cfg['sc_factor'])
with lock:
p_dict['optimized_cvcam_in_obs'] = optimized_cvcam_in_obs
p_dict['running'] = False
# p_dict['nerf_last'] = nerf #!NOTE not pickable
p_dict['mesh'] = mesh
logging.info(f"nerf done at frame {frame_id}")
if cfg_nerf['continual']:
prev_pcd_real_scale = pcd_all.voxel_down_sample(vox_res)
####### Log
if SPDLOG>=2:
os.system(f"cp -r {cfg_nerf['save_dir']}/image_step_*.png {out_dir}/")
with open(f"{out_dir}/config.yml",'w') as ff:
tmp = copy.deepcopy(cfg_nerf)
for k in tmp.keys():
if isinstance(tmp[k],np.ndarray):
tmp[k] = tmp[k].tolist()
yaml.dump(tmp,ff)
shutil.copy(f"{out_dir}/config.yml",f"{cfg_nerf['save_dir']}/")
np.savetxt(f"{debug_dir}/{frame_id}/poses_after_nerf.txt",np.array(optimized_cvcam_in_obs).reshape(-1,4))
mesh.export(f"{cfg_nerf['save_dir']}/mesh_real_world.obj")
os.system(f"rm -rf {cfg_nerf['save_dir']}/step_*_mesh_real_world.obj {cfg_nerf['save_dir']}/*frame*ray*.ply && mv {cfg_nerf['save_dir']}/* {out_dir}/")
class BundleSdf:
def __init__(self, cfg_track_dir=f"{code_dir}/config_ho3d.yml", cfg_nerf_dir=f'{code_dir}/config.yml', start_nerf_keyframes=10, translation=None, sc_factor=None, use_gui=False):
# Initialize tensor precision management first
self.tensor_dtype = set_bundlesdf_precision(use_full_precision=True)
logging.info(f"Initialized BundleSDF with tensor precision: {self.tensor_dtype}")
with open(cfg_track_dir,'r') as ff:
self.cfg_track = yaml.load(ff)
self.debug_dir = self.cfg_track["debug_dir"]
self.SPDLOG = self.cfg_track["SPDLOG"]
self.start_nerf_keyframes = start_nerf_keyframes
self.use_gui = use_gui
self.translation = None
self.sc_factor = None
if sc_factor is not None:
self.translation = translation
self.sc_factor = sc_factor
code_dir = os.path.dirname(os.path.realpath(__file__))
with open(cfg_nerf_dir,'r') as ff:
self.cfg_nerf = yaml.load(ff)
self.cfg_nerf['notes'] = ''
self.cfg_nerf['bounding_box'] = np.array(self.cfg_nerf['bounding_box']).reshape(2,3)
self.manager = multiprocessing.Manager()
if self.use_gui:
self.gui_lock = multiprocessing.Lock()
self.gui_dict = self.manager.dict()
self.gui_dict['join'] = False
self.gui_dict['started'] = False
self.gui_worker = multiprocessing.Process(target=run_gui, args=(self.gui_dict, self.gui_lock))
self.gui_worker.start()
else:
self.gui_lock = None
self.gui_dict = None
self.p_dict = self.manager.dict()
self.kf_to_nerf_list = self.manager.list()
self.lock = multiprocessing.Lock()
self.p_dict['running'] = False
self.p_dict['join'] = False
self.p_dict['nerf_num_frames'] = 0
self.p_dict['SPDLOG'] = self.SPDLOG
self.p_nerf = multiprocessing.Process(target=run_nerf, args=(self.p_dict, self.kf_to_nerf_list, self.lock, self.cfg_nerf, self.translation, self.sc_factor, start_nerf_keyframes, self.use_gui, self.gui_lock, self.gui_dict, self.debug_dir))
self.p_nerf.start()
# self.p_dict = {}
# self.lock = threading.Lock()
# self.p_dict['running'] = False
# self.p_dict['join'] = False
# self.p_nerf = threading.Thread(target=self.run_nerf, args=(self.p_dict, self.lock))
# self.p_nerf.start()
yml = my_cpp.YamlLoadFile(cfg_track_dir)
self.bundler = my_cpp.Bundler(yml)
self.loftr = LoftrRunner()
self.cnt = -1
self.K = None
self.mesh = None
def on_finish(self):
if self.use_gui:
with self.gui_lock:
self.gui_dict['join'] = True
self.gui_worker.join()
with self.lock:
self.p_dict['join'] = True
self.p_nerf.join()
with self.lock:
if self.p_dict['running']==False and 'optimized_cvcam_in_obs' in self.p_dict:
for i_f in range(len(self.p_dict['optimized_cvcam_in_obs'])):
self.bundler._keyframes[i_f]._pose_in_model = self.p_dict['optimized_cvcam_in_obs'][i_f]
self.bundler._keyframes[i_f]._nerfed = True
del self.p_dict['optimized_cvcam_in_obs']
def make_frame(self, color, depth, K, id_str, mask=None, occ_mask=None, pose_in_model=np.eye(4)):
H,W = color.shape[:2]
roi = [0,W-1,0,H-1]
frame = my_cpp.Frame(color,depth,roi,pose_in_model,self.cnt,id_str,K,self.bundler.yml)
if mask is not None:
frame._fg_mask = my_cpp.cvMat(mask)
if occ_mask is not None:
frame._occ_mask = my_cpp.cvMat(occ_mask)
return frame
def find_corres(self, frame_pairs):
logging.info(f"frame_pairs: {len(frame_pairs)}")
is_match_ref = len(frame_pairs)==1 and frame_pairs[0][0]._ref_frame_id==frame_pairs[0][1]._id and self.bundler._newframe==frame_pairs[0][0]
imgs, tfs, query_pairs = self.bundler._fm.getProcessedImagePairs(frame_pairs)
imgs = np.array([np.array(img) for img in imgs])
if len(query_pairs)==0:
return
corres = self.loftr.predict(rgbAs=imgs[::2], rgbBs=imgs[1::2])
for i_pair in range(len(query_pairs)):
cur_corres = corres[i_pair][:,:4]
tfA = np.array(tfs[i_pair*2])
tfB = np.array(tfs[i_pair*2+1])
cur_corres[:,:2] = transform_pts(cur_corres[:,:2], np.linalg.inv(tfA))
cur_corres[:,2:4] = transform_pts(cur_corres[:,2:4], np.linalg.inv(tfB))
self.bundler._fm._raw_matches[query_pairs[i_pair]] = cur_corres.round().astype(np.uint16)
min_match_with_ref = self.cfg_track["feature_corres"]["min_match_with_ref"]
if is_match_ref and len(self.bundler._fm._raw_matches[frame_pairs[0]])<min_match_with_ref:
self.bundler._fm._raw_matches[frame_pairs[0]] = []
self.bundler._newframe._status = my_cpp.Frame.FAIL
logging.info(f'frame {self.bundler._newframe._id_str} mark FAIL, due to no matching')
return
self.bundler._fm.rawMatchesToCorres(query_pairs)
for pair in query_pairs:
self.bundler._fm.vizCorresBetween(pair[0], pair[1], 'before_ransac')
self.bundler._fm.runRansacMultiPairGPU(query_pairs)
for pair in query_pairs:
self.bundler._fm.vizCorresBetween(pair[0], pair[1], 'after_ransac')
def process_new_frame(self, frame):
logging.info(f"process frame {frame._id_str}")
self.bundler._newframe = frame
os.makedirs(self.debug_dir, exist_ok=True)
if frame._id>0:
ref_frame = self.bundler._frames[list(self.bundler._frames.keys())[-1]]
frame._ref_frame_id = ref_frame._id
frame._pose_in_model = ref_frame._pose_in_model
else:
self.bundler._firstframe = frame
frame.invalidatePixelsByMask(frame._fg_mask)
if frame._id==0 and np.abs(np.array(frame._pose_in_model)-np.eye(4)).max()<=1e-4:
frame.setNewInitCoordinate()
n_fg = (np.array(frame._fg_mask)>0).sum()
if n_fg<100:
logging.info(f"Frame {frame._id_str} cloud is empty, marked FAIL, roi={n_fg}")
frame._status = my_cpp.Frame.FAIL;
self.bundler.forgetFrame(frame)
return
if self.cfg_track["depth_processing"]["denoise_cloud"]:
frame.pointCloudDenoise()
n_valid = frame.countValidPoints()
n_valid_first = self.bundler._firstframe.countValidPoints()
if n_valid<n_valid_first/40.0:
logging.info(f"frame _cloud_down points#: {n_valid} too small compared to first frame points# {n_valid_first}, mark as FAIL")
frame._status = my_cpp.Frame.FAIL
self.bundler.forgetFrame(frame)
return
if frame._id==0:
self.bundler.checkAndAddKeyframe(frame) # First frame is always keyframe
self.bundler._frames[frame._id] = frame
return
min_match_with_ref = self.cfg_track["feature_corres"]["min_match_with_ref"]
self.find_corres([(frame, ref_frame)])
matches = self.bundler._fm._matches[(frame, ref_frame)]
if frame._status==my_cpp.Frame.FAIL:
logging.info(f"find corres fail, mark {frame._id_str} as FAIL")
self.bundler.forgetFrame(frame)
return
matches = self.bundler._fm._matches[(frame, ref_frame)]
if len(matches)<min_match_with_ref:
visibles = []
for kf in self.bundler._keyframes:
visible = my_cpp.computeCovisibility(frame, kf)
visibles.append(visible)
visibles = np.array(visibles)
ids = np.argsort(visibles)[::-1]
found = False
pdb.set_trace()
for id in ids:
kf = self.bundler._keyframes[id]
logging.info(f"trying new ref frame {kf._id_str}")
ref_frame = kf
frame._ref_frame_id = kf._id
frame._pose_in_model = kf._pose_in_model
self.find_corres([(frame, ref_frame)])
# self.bundler._fm.findCorres(frame, ref_frame)
if len(self.bundler._fm._matches[(frame,kf)])>=min_match_with_ref:
logging.info(f"re-choose new ref frame to {kf._id_str}")
found = True
break
if not found:
frame._status = my_cpp.Frame.FAIL
logging.info(f"frame {frame._id_str} has not suitable ref_frame, mark as FAIL")
self.bundler.forgetFrame(frame)
return
logging.info(f"frame {frame._id_str} pose update before\n{frame._pose_in_model.round(3)}")
offset = self.bundler._fm.procrustesByCorrespondence(frame, ref_frame)
frame._pose_in_model = offset@frame._pose_in_model
logging.info(f"frame {frame._id_str} pose update after\n{frame._pose_in_model.round(3)}")
window_size = self.cfg_track["bundle"]["window_size"]
if len(self.bundler._frames)-len(self.bundler._keyframes)>window_size:
for k in self.bundler._frames:
f = self.bundler._frames[k]
isforget = self.bundler.forgetFrame(f)
if isforget:
logging.info(f"exceed window size, forget frame {f._id_str}")
break
self.bundler._frames[frame._id] = frame
self.bundler.selectKeyFramesForBA()
local_frames = self.bundler._local_frames
pairs = self.bundler.getFeatureMatchPairs(self.bundler._local_frames)
self.find_corres(pairs)
if frame._status==my_cpp.Frame.FAIL:
self.bundler.forgetFrame(frame)
return
find_matches = False
self.bundler.optimizeGPU(local_frames, find_matches)
if frame._status==my_cpp.Frame.FAIL:
self.bundler.forgetFrame(frame)
return
self.bundler.checkAndAddKeyframe(frame)
def run(self, color, depth, K, id_str, mask=None, occ_mask=None, pose_in_model=np.eye(4)):
self.cnt += 1
if self.K is None:
self.K = K
with self.lock:
self.p_dict['K'] = self.K
if self.use_gui:
while 1:
with self.gui_lock:
started = self.gui_dict['started']
if not started:
time.sleep(1)
logging.info("Waiting for GUI")
continue
break
H,W = color.shape[:2]
percentile = self.cfg_track['depth_processing']["percentile"]
if percentile<100: # Denoise
logging.info("percentile denoise start")
valid = (depth>=0.1) & (mask>0)
thres = np.percentile(depth[valid], percentile)
depth[depth>=thres] = 0
logging.info("percentile denoise done")
frame = self.make_frame(color, depth, K, id_str, mask, occ_mask, pose_in_model)
os.makedirs(f"{self.debug_dir}/{frame._id_str}", exist_ok=True)
logging.info(f"processNewFrame start {frame._id_str}")
# self.bundler.processNewFrame(frame)
self.process_new_frame(frame)
logging.info(f"processNewFrame done {frame._id_str}")
if self.bundler._keyframes[-1]==frame:
logging.info(f"{frame._id_str} prepare data for nerf")
with self.lock:
self.p_dict['frame_id'] = frame._id_str
self.p_dict['running'] = True
self.kf_to_nerf_list.append({
'rgb': np.array(frame._color).reshape(H,W,3)[...,::-1].copy(),
'depth': np.array(frame._depth).reshape(H,W).copy(),
'mask': np.array(frame._fg_mask).reshape(H,W).copy(),
# 'occ_mask': occ_mask.reshape(H,W),
# 'normal_map': np.array(frame._normal_map).copy(),
'occ_mask': None,
'normal_map': None,
})
cam_in_obs = []
for f in self.bundler._keyframes:
cam_in_obs.append(np.array(f._pose_in_model).copy())
self.p_dict['cam_in_obs'] = np.array(cam_in_obs)
if self.SPDLOG>=2:
with open(f"{self.debug_dir}/{frame._id_str}/nerf_frames.txt",'w') as ff:
for f in self.bundler._keyframes:
ff.write(f"{f._id_str}\n")
############# Wait for sync
while 1:
with self.lock:
running = self.p_dict['running']
nerf_num_frames = self.p_dict['nerf_num_frames']
if not running:
break
if len(self.bundler._keyframes)-nerf_num_frames>=self.cfg_nerf['sync_max_delay']:
time.sleep(0.01)
# logging.info(f"wait for sync len(self.bundler._keyframes):{len(self.bundler._keyframes)}, nerf_num_frames:{nerf_num_frames}")
continue
break
rematch_after_nerf = self.cfg_track["feature_corres"]["rematch_after_nerf"]
logging.info(f"rematch_after_nerf: {rematch_after_nerf}")
frames_large_update = []
with self.lock:
if 'optimized_cvcam_in_obs' in self.p_dict:
for i_f in range(len(self.p_dict['optimized_cvcam_in_obs'])):
if rematch_after_nerf:
trans_update = np.linalg.norm(self.p_dict['optimized_cvcam_in_obs'][i_f][:3,3]-self.bundler._keyframes[i_f]._pose_in_model[:3,3])
rot_update = geodesic_distance(self.p_dict['optimized_cvcam_in_obs'][i_f][:3,:3], self.bundler._keyframes[i_f]._pose_in_model[:3,:3])
if trans_update>=0.005 or rot_update>=5/180.0*np.pi:
frames_large_update.append(self.bundler._keyframes[i_f])
logging.info(f"{self.bundler._keyframes[i_f]._id_str}, trans_update={trans_update}, rot_update={rot_update}")
self.bundler._keyframes[i_f]._pose_in_model = self.p_dict['optimized_cvcam_in_obs'][i_f]
self.bundler._keyframes[i_f]._nerfed = True
logging.info(f"synced pose from nerf, latest nerf frame {self.bundler._keyframes[len(self.p_dict['optimized_cvcam_in_obs'])-1]._id_str}")
del self.p_dict['optimized_cvcam_in_obs']
if self.use_gui:
with self.gui_lock:
if 'mesh' in self.p_dict:
self.gui_dict['mesh'] = self.p_dict['mesh']
del self.p_dict['mesh']
if rematch_after_nerf:
if len(frames_large_update)>0:
with self.lock:
nerf_num_frames = self.p_dict['nerf_num_frames']
logging.info(f"before matches keys: {len(self.bundler._fm._matches)}")
ks = list(self.bundler._fm._matches.keys())
for k in ks:
if k[0] in frames_large_update or k[1] in frames_large_update:
del self.bundler._fm._matches[k]
logging.info(f"Delete match between {k[0]._id_str} and {k[1]._id_str}")
logging.info(f"after matches keys: {len(self.bundler._fm._matches)}")
self.bundler.saveNewframeResult()
if self.SPDLOG>=2 and occ_mask is not None:
os.makedirs(f'{self.debug_dir}/occ_mask/', exist_ok=True)
cv2.imwrite(f'{self.debug_dir}/occ_mask/{frame._id_str}.png', occ_mask)
if self.use_gui:
ob_in_cam = np.linalg.inv(frame._pose_in_model)
with self.gui_lock:
self.gui_dict['color'] = color[...,::-1]
self.gui_dict['mask'] = mask
self.gui_dict['ob_in_cam'] = ob_in_cam
self.gui_dict['id_str'] = frame._id_str
self.gui_dict['K'] = self.K
self.gui_dict['n_keyframe'] = len(self.bundler._keyframes)
def run_global_nerf(self, reader=None, get_texture=False, tex_res=1024):
'''
@reader: data reader, sometimes we want to use the full resolution raw image
'''
self.K = np.loadtxt(f'{self.debug_dir}/cam_K.txt').reshape(3,3)
tmp = sorted(glob.glob(f"{self.debug_dir}/ob_in_cam/*"))
last_stamp = os.path.basename(tmp[-1]).replace('.txt','')
logging.info(f'last_stamp {last_stamp}')
keyframes = yaml.load(open(f'{self.debug_dir}/{last_stamp}/keyframes.yml','r'))
logging.info(f"keyframes#: {len(keyframes)}")
keys = list(keyframes.keys())
if len(keyframes)>self.cfg_nerf['n_train_image']:
keys = [keys[0]] + list(np.random.choice(keys, self.cfg_nerf['n_train_image'], replace=False))
keys = list(set(keys))
logging.info(f"frame_ids too large, select subset num: {len(keys)}")
frame_ids = []
for k in keys:
frame_ids.append(k.replace('keyframe_',''))
cam_in_obs = []
for k in keys:
cam_in_ob = np.array(keyframes[k]['cam_in_ob']).reshape(4,4)
cam_in_obs.append(cam_in_ob)
cam_in_obs = np.array(cam_in_obs)
out_dir = f"{self.debug_dir}/final/nerf"
os.system(f"rm -rf {out_dir} && mkdir -p {out_dir}")
os.system(f'rm -rf {self.debug_dir}/final/used_rgbs/ && mkdir -p {self.debug_dir}/final/used_rgbs/')
rgbs = []
depths = []
normal_maps = []
masks = []
occ_masks = []
for frame_id in frame_ids:
if reader is not None:
self.K = reader.K.copy()
id = reader.id_strs.index(frame_id)
rgbs.append(reader.get_color(id))
depths.append(reader.get_depth(id))
masks.append(reader.get_mask(id))
else:
self.cfg_nerf['down_scale_ratio'] = 1 # Images have been downscaled in tracking outputs
rgb_file = f"{self.debug_dir}/color_segmented/{frame_id}.png"
shutil.copy(rgb_file, f'{self.debug_dir}/final/used_rgbs/')
rgb = imageio.imread(rgb_file)
depth = cv2.imread(rgb_file.replace('color_segmented','depth_filtered'),-1)/1e3
mask = cv2.imread(rgb_file.replace('color_segmented','mask'),-1)
rgbs.append(rgb)
depths.append(depth)
masks.append(mask)
glcam_in_obs = cam_in_obs@glcam_in_cvcam
self.cfg_nerf['sc_factor'] = None
self.cfg_nerf['translation'] = None
######### Reuse normalization
files = sorted(glob.glob(f"{self.debug_dir}/**/nerf/config.yml", recursive=True))
if len(files)>0:
tmp = yaml.load(open(files[-1],'r'))
self.cfg_nerf['sc_factor'] = float(tmp['sc_factor'])
self.cfg_nerf['translation'] = np.array(tmp['translation'])
sc_factor,translation,pcd_real_scale, pcd_normalized = compute_scene_bounds(None,glcam_in_obs,self.K,use_mask=True,base_dir=self.cfg_nerf['save_dir'],rgbs=np.array(rgbs),depths=np.array(depths),masks=np.array(masks), cluster=True, eps=0.01, min_samples=5, sc_factor=self.cfg_nerf['sc_factor'], translation_cvcam=self.cfg_nerf['translation'])
self.cfg_nerf['sc_factor'] = float(sc_factor)
self.cfg_nerf['translation'] = translation
if normal_maps is not None and len(normal_maps)>0:
normal_maps = np.array(normal_maps)
else:
normal_maps = None
rgbs_raw = np.array(rgbs).copy()
rgbs,depths,masks,normal_maps,poses = preprocess_data(np.array(rgbs),depths=np.array(depths),masks=np.array(masks),normal_maps=normal_maps,poses=glcam_in_obs,sc_factor=self.cfg_nerf['sc_factor'],translation=self.cfg_nerf['translation'])
self.cfg_nerf['sampled_frame_ids'] = np.arange(len(rgbs))
np.savetxt(f"{self.cfg_nerf['save_dir']}/trainval_poses.txt",glcam_in_obs.reshape(-1,4))
if len(occ_masks)>0:
occ_masks = np.array(occ_masks)
else:
occ_masks = None
nerf = NerfRunner(self.cfg_nerf,rgbs,depths=depths,masks=masks,normal_maps=normal_maps,occ_masks=occ_masks,poses=poses,K=self.K,build_octree_pcd=pcd_normalized)
print("Start training")
nerf.train()
optimized_cvcam_in_obs,offset = get_optimized_poses_in_real_world(poses,nerf.models['pose_array'],self.cfg_nerf['sc_factor'],self.cfg_nerf['translation'])
####### Log
os.system(f"cp -r {self.cfg_nerf['save_dir']}/image_step_*.png {out_dir}/")
with open(f"{out_dir}/config.yml",'w') as ff:
tmp = copy.deepcopy(self.cfg_nerf)
for k in tmp.keys():
if isinstance(tmp[k],np.ndarray):
tmp[k] = tmp[k].tolist()
yaml.dump(tmp,ff)
shutil.copy(f"{out_dir}/config.yml",f"{self.cfg_nerf['save_dir']}/")
os.system(f"mv {self.cfg_nerf['save_dir']}/* {out_dir}/ && rm -rf {out_dir}/step_*_mesh_real_world.obj {out_dir}/*frame*ray*.ply")
torch.cuda.empty_cache()
np.savetxt(f"{self.debug_dir}/{frame_id}/poses_after_nerf.txt",np.array(optimized_cvcam_in_obs).reshape(-1,4))
# mesh_files = sorted(glob.glob(f"{self.debug_dir}/final/nerf/step_*_mesh_normalized_space.obj"))
# mesh = trimesh.load(mesh_files[-1])
mesh,sigma,query_pts = nerf.extract_mesh(voxel_size=self.cfg_nerf['mesh_resolution'],isolevel=0, return_sigma=True)
mesh.merge_vertices()
ms = trimesh_split(mesh, min_edge=100)
largest_size = 0
largest = None
for m in ms:
# mean = m.vertices.mean(axis=0)
# if np.linalg.norm(mean)>=0.1*nerf.cfg['sc_factor']:
# continue
if m.vertices.shape[0]>largest_size:
largest_size = m.vertices.shape[0]
largest = m
mesh = largest
mesh.export(f'{self.debug_dir}/mesh_cleaned.obj')
if get_texture:
mesh = nerf.mesh_texture_from_train_images(mesh, rgbs_raw=rgbs_raw, train_texture=False, tex_res=tex_res)
mesh = mesh_to_real_world(mesh, pose_offset=offset, translation=self.cfg_nerf['translation'], sc_factor=self.cfg_nerf['sc_factor'])
mesh.export(f'{self.debug_dir}/textured_mesh.obj')
if __name__=="__main__":
set_seed(0)
torch.set_default_tensor_type('torch.cuda.FloatTensor')
cfg_nerf = yaml.load(open(f"{code_dir}/BundleTrack/config_ho3d.yml",'r'))
cfg_nerf['data_dir'] = '/mnt/9a72c439-d0a7-45e8-8d20-d7a235d02763/DATASET/HO3D_v3/evaluation/MPM13'
cfg_nerf['SPDLOG'] = 1
cfg_track_dir = '/tmp/config.yml'
yaml.dump(cfg_nerf, open(cfg_track_dir,'w'))
tracker = BundleSdf(cfg_track_dir=cfg_track_dir)
reader = Ho3dReader(tracker.bundler.yml["data_dir"].Scalar())
os.system(f"rm -rf {tracker.debug_dir} && mkdir -p {tracker.debug_dir}")
for i,color_file in enumerate(reader.color_files):
color = cv2.imread(color_file)
depth = reader.get_depth(i)
id_str = reader.id_strs[i]
occ_mask = reader.get_occ_mask(i)
tracker.run(color, depth, reader.K, id_str, occ_mask=occ_mask)
print("Done")