BakeForge is a lightweight, command-line texture baker designed for both technical developers and digital artists.
It combines material inputs (diffuse, normal, roughness, metallic, etc.) into unified baked maps — perfect for simplifying workflows, generating optimized assets, or preparing materials for engines like Godot, Unity, or Unreal.
- BakeForge is licensed under the MIT License
- This project uses projects under the zlib License © 2005–2023 Lode Vandevenne.