Field Steward makes farming more aggressive and compost production more efficient.
- Pulls more villagers into crop work so harvest tasks get picked up sooner.
- Raises the score of crop-targeting farmer task searches so fields are less likely to be ignored for low-priority chores.
- Increases CompostYard storage capacity and compost output per pile.
- Farmer workload multiplier:
0.75 - Farmer count limit multiplier:
1.5 - Farmer max count multiplier:
1.5 - Crop search score bonus:
5 - Compost max piles multiplier:
2 - Compost output multiplier:
2 - Compost applications per field:
3
After the first launch, edit UserData/FieldStewardMod.cfg.
cd FieldStewardMod
dotnet build -c ReleaseThe DLL is copied into Farthest Frontier (Mono)\Mods\ after build.
The new compost application cap lets a field accept repeated composting within one planting cycle. Raise it to 2, 3, or more if you want stronger field fertility stacking.
This mod is built for the Mono version of Farthest Frontier v1.1.0 and MelonLoader 0.6.x.