Line‑Drifter is a level‑based Unity game inspired by Happy Glass, where players draw lines to solve puzzles and help a car reach in its box.
It features intuitive physics-based gameplay, progression across multiple levels, a shop system, and ad integration — wrapped in a minimalist aesthetic.
- 🎯 Physics-based drawing mechanics
- 🧠 Level progression with increasing difficulty
- 🛍️ Shop system for skins/items
- 💾 Save & delete level progress
- 🎨 Custom art assets made with Photoshop & Illustrator
- 📺 Ad integration for monetization
- 🎮 Inspired by Happy Glass and puzzle-based mobile games
- 🧱 Engine: Unity (2D)
- 🧠 Scripting: C#
- 🎨 UI/Graphics: Photoshop, Illustrator
- 🎵 Audio: Unity Audio System
- 🧪 Testing: Manual device testing (Android)
- Core line-drawing physics
- Level unlock and save system
- Shop UI and logic
- Advertisement support
- Power-ups and level modifiers
- Settings menu (audio toggle, reset progress)
- Export and publish to Google Play
- Developed by Nikhil Bansal
- Inspired by puzzle classics like Happy Glass
Have questions or feedback?
Feel free to reach out via GitHub or open an issue in the repo.

