Computer-vision experiment that finds red tile outlines inside a game window, draws live overlays, and (optionally) moves/clicks the mouse in a human-like way.
Includes WebSocket control, ROI calibration, and login/logout action boxes.
-
Notifications
You must be signed in to change notification settings - Fork 0
Real-time Python computer-vision prototype that detects red-outline “tile” markers inside a game window, renders live overlays, and supports ROI calibration plus optional WebSocket-driven, human-like mouse input automation.
NotCoco/Red-Tile-Player-Identifier
Folders and files
| Name | Name | Last commit message | Last commit date | |
|---|---|---|---|---|
Repository files navigation
About
Real-time Python computer-vision prototype that detects red-outline “tile” markers inside a game window, renders live overlays, and supports ROI calibration plus optional WebSocket-driven, human-like mouse input automation.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published

