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OKJID
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chore(launcher): Bump the distribution to 2.1.1 build 16
.github/workflows/weekly-release.yml
#136:
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chore(metal): Remove MemDiag after confirming the GPU leak fix
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fix(macos): Point the install path env var at Generals Online
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chore(launcher): Bump the distribution to 2.1.0 build 15
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fix(font): Draw non-ASCII glyphs with the primary font on macOS
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refactor(wwmath): Call sqrtf directly in Sqrt(float) non-deterministi…
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feat(net): Log the login and websocket handshake in full
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chore(release): Bump launcher to 2.0.0 (build 14)
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perf(mac): Wait on a deadline instead of spinning on the clock
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style(launcher): Drop explanatory comments
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style(launcher): Drop explanatory comments
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chore(release): Bump launcher to 1.5.1 (build 13) and update Install_…
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fix(macos): Keep vanilla HUD anchored and remember window size
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chore(release): Bump launcher to 1.5.0 (build 12)
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fix(render): Stop false projected-clip discard on terrain overlay
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fix(render): Stop light map double-applying on blend tiles
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chore: Run Zero Hour by default and pin the python env manager
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fix: Mouse Edge Scrolling
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chore: Bump version
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fix(ui): Stop the main menu from covering campaign missions
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fix(determinism): Replace Pow(x,2) squaring with WWMath::Sqr to avoid…
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instrument: Rewrite math parity test for dual PC24/PC53 and per-funct…
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fix(determinism): Replace Pow(x,2) squaring with WWMath::Sqr to avoid…
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refactor(determinism): Rename Div_FixNaN to Div_Safe and keep double …
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fix(determinism): Gate PartitionManager radius single-precision behin…
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