Skip to content

OpenSIN-Code/SIN-Code-Grill-Me-Skill

Repository files navigation

Grill Me — SIN-Code Skill

Adversarial design-review interview skill. Relentlessly questions plans, surfaces hidden assumptions, resolves decision trees before implementation.

What it does

  • Interviews the user about a plan/design
  • One question at a time, with a recommended answer
  • Explores codebase to avoid asking what can be looked up
  • Synthesizes decisions at the end
  • Hands off to gsd-discuss-phase / sin-doc-coauthoring / sin-goal-mode

When to use

  • User says: "grill me", "stress test this", "interrogate my design", "poke holes"
  • Before any architectural decision
  • Companion to ceo-audit (which is technical, this is design)

How to invoke

Just say: "grill me on this plan" or "use grill-me"

The skill auto-loads on these triggers.

Full documentation

See SKILL.md for the complete spec (mindset, process, anti-patterns).

Part of the SIN-Code stack

  • Upstream: Joanium/Skills (GrillMe pattern)
  • Downstream: gsd-discuss-phase, sin-doc-coauthoring, sin-goal-mode, ceo-audit
  • Trigger words: "grill me", "stress test", "interrogate", "poke holes", "challenge"

About

Adversarial design-review interview skill. Relentlessly questions plans, surfaces hidden assumptions, resolves decision trees before implementation. For 'grill me', 'stress test this plan', 'interrogate my design'.

Resources

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages