Releases: OpenSauce04/SplaTools
No more crashes for no reason!
General
- Added menu to release
- Fixed compiler not closing after compile finishes
FestTool
- Fixed setup crash when loading background video
- Made loading screen load much faster than before
- Corrected ellipse in "Loading..." to have 3 full stops instead of 2
SplaTools!
This project is now being expanded to contain multiple Splatoon related tools, with the previous 'SplaTool' now being called FestTool.
For these tools, there is now a menu so that you can select which tool you want to use.
This is being released as a prerelease because there is no extra functionality in FestTool over v0.2.3, and no other new tools exist yet.
OpenGL to the rescue
- Switched over to OpenGL for rendering, boosting the framerate from 20 to 60
- Added a restart button on the results screen to remove the need to reboot the program at the end of a session
- Removed background audio
Scoreboard
- Added a scoreboard to the screen.
Bug fix
All that this update does is fix a small graphical glitch from 0.2.1.
"It sucks less now"
Various performance improvements, added a nice visual effect when a team button is clicked on, now runs at 30 fps rather than 60 to reduce stuttering, and had a bit of code cleanup.
A very colourful update
This update adds all of the available colours to the tool (a bit late I know). I removed the second colour option in the list as it is identical to the first.
The Font Fix
All this update does is make the loading for the font automatic and work properly. v0.2 will have all the actual colours from the mode (the current ones are just from the first screen of the menu)
The tool also has a proper name
I removed all Linux versions. If you need to run this on Linux now that I decided to drop the Linux releases, install wine and run the windows release on it
First Pre-Release!
A random tool that I made for holding splatfests with the new 5.0 turf war mode. Still need to fix some things when it comes out, but this is the first version I will release