"I don't always lose to Stockfish, but when I do, I blame the eval function."
- 🚀 Blazing Fast Move Generation (if you consider 2 nodes/sec "fast")
- 🤖 Advanced AI (literally just
if (piece == 'Q') score += 900) - 📡 UCI Protocol Support (responds to go home with "I wish")
- 🧠 100% No Neural Nets (because I still don't know what a tensor is)
- 💀 Written in C++ because I hate myself.
- ✍️ Misspelled greek name as my previous chess-related project (Sysifus).
- 🎯 MIT Application Bait™ (now with 200% more bitboards).
- Compile (if you dare):
xmake && xmake run-
There you have, deal with it 😤
-
Blame the eval
int evaluate(ChessBoard &board) {
return rand() % 1000; // "Stochastic optimization"
}PRs welcome! (Disclaimer: "Welcome" ≠ "Merged")
- 🐛 Bugfixes: Must include meme in commit message.
- ✨ Features: Must swear in code comments.
- 📚 Docs: Lol.
This project is licensed under the MIT License - see the LICENSE file for details. But we're working in the "Don't Be a Jerk" Public License, that in short is:
whatever, but don’t sue me when Stockfish mocks your life choices. 🙃
"Tanathos demonstrates my ability to
fail spectacularlyinnovate under pressure. By replacing traditional evaluation with vibes, I achieved a 0% win rate against Leela Chess Zero—a groundbreaking result." 🚫🏆