Unity Mods-Making
UABEA + AddressablesTools + modding tools in Unity!
Allows you to effortlessly make mods in unity. It manages your projects and pursues SPEED!
👉 中文版在这里!
Project written with 💖. If you like this project please consider giving the repo a 🌟. Thank you so so much!
- Edit game textures, without limitation! (Bilibili video (Mandarin))
- Save time and energy by making the toolkit manage the projects for you.
You will need Unity to use this project.The recommended version is 2021.3.33f1. In an empty folder, run:
git clone https://github.com/Kolyn090/PapayaModdingTool.git
and in Unity open [Your save path]\PapayaModdingTool\PapayaModdingTool to use.
| Language | Translator |
|---|---|
| English | Me |
| Simplified Chinese | Me |
| Traditional Chinese | ai |
| Spanish | ai |
| Japanese | ai |
| Library | License |
|---|---|
| AssetsTools.NET | MIT |
| AssetsTools.NET.Texture | MIT |
| AssetRipper.TextureDecoder | MIT |
| - System.Half | No limitation |
| BCnEncoder | MIT |
| - CommunityToolkit.HighPerformance | MIT |
| - ImageSharp | Six Labors Split License |
| - System.Runtime.CompilerServices.Unsafe | MIT |
| PVRTexLib | MIT |
| ISPCTextureCompressor | MIT |
| AddressablesTools | MIT |
| unity crunch (Unused) | ZLIB |
| UABEA | MIT |
| StandaloneFileBrowser | MIT |
| Newtonsoft.Json-for-Unity | MIT |
