Fixes a Bunch of RCL Bugs#31698
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PollardTheDragon merged 17 commits intoParadiseSS13:masterfrom Apr 9, 2026
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Contrabang
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Feb 24, 2026
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This pull request seems to be stale as there have been no changes in 14 days, please make changes within 7 days or the PR will be closed. If you believe this is a mistake, please inform a development team member on Discord. |
Burzah
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Looks good, pending merge conflict resolution.
Signed-off-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
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What Does This PR Do
Converts the RCL into a cable subtype. This brings the immedite benefits of fixing several bugs where systems expect a cable coil and will reject the RCL before it can pass the attack chain off to the cable coil.
This also fixes any bug caused by the internal cable coil escaping the confines of the RCL, or the internal cable coil failing to spawn on
Initialize(), both of which can cause lots of runtimes and/or brick the RCL permanently.Why It's Good For The Game
Fixing multiple bugs is good.
Testing
Laid cable. Picked cable up with RCL. Tried to mix cables.
Used cables for machine building. Put RCL on tables and shelves.
Used RCL for surgery.
Tried to perform exploits, failed.
Declaration
Changelog
🆑
fix: Fixed multiple RCL bugs.
/:cl: