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Adds support for many more tree mods#1359

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LocalIdentity merged 13 commits into
devfrom
add_tree-mods
Sep 12, 2025
Merged

Adds support for many more tree mods#1359
LocalIdentity merged 13 commits into
devfrom
add_tree-mods

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Adds support for many mods on the tree that were not working previously

  • 30% chance to not consume a bolt if you've Reloaded Recently
  • 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
  • 30% chance to not consume a bolt if you've Reloaded Recently
  • 30% chance when you Reload a Crossbow to be immediate
  • Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
  • 12% increased Spell Damage with Spells that cost Life
  • 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
  • 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect
  • 60% increased Mana Cost Efficiency of Marks
  • 20% chance for Lightning Skills to Chain an additional time
  • 25% chance to Chain an additional time
  • 40% increased Spell Damage if one of your Minions has died Recently
  • Minions have +3% to Maximum Cold Resistances
  • Minions have +3% to Maximum Fire Resistances
  • Minions have +3% to Maximum Lightning Resistances
  • 15% increased Duration of Ailments against Enemies with Exposure
  • 20% increased chance to inflict Ailments against Enemies with Exposure
  • 30% increased Critical Hit Chance against enemies with Exposure
  • Exposure you inflict lowers Resistances by an additional 5%
  • 15% increased Critical Hit Chance against Enemies that have entered your Presence Recently
  • 50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
  • Each Totem applies 2% increased Damage taken to Enemies in their Presence
  • Gain 15% of Damage as Extra Cold Damage while on Chilled Ground
  • Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
  • Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
  • Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
  • 20% increased Magnitude of Impales inflicted with Spells
  • 25% increased Armour if you've Hit an Enemy with a Melee Attack Recently
  • 25% increased Critical Hit Chance against Marked Enemies
  • 25% increased Magnitude of Ailments you inflict against Marked Enemies
  • 4% increased Movement Speed if you've used a Mark Recently
  • Mark Skills have 10% increased Use Speed
  • 30% reduced penalty to Accuracy Rating at range
  • 40% increased Damage if you've Triggered a Skill Recently
  • 35% increased Critical Hit Chance if you've Triggered a Skill Recently
  • 60% increased Effect of Poison you inflict on targets that are not Poisoned
  • Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
  • Inherent Life granted by Strength is halved
  • Pinned Enemies cannot deal Critical Hits
  • Warcries Debilitate Enemies
  • Your Hits cannot be Evaded by Heavy Stunned Enemies
  • Your Hits cannot be Evaded by Pinned Enemies

LocalIdentity added 12 commits September 12, 2025 19:59
30% chance to not consume a bolt if you've Reloaded Recently
25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
30% chance to not consume a bolt if you've Reloaded Recently
30% chance when you Reload a Crossbow to be immediate
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
12% increased Spell Damage with Spells that cost Life
30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect
50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect
60% increased Mana Cost Efficiency of Marks
20% chance for Lightning Skills to Chain an additional time
25% chance to Chain an additional time
40% increased Spell Damage if one of your Minions has died Recently
Minions have +3% to Maximum Cold Resistances
Minions have +3% to Maximum Fire Resistances
Minions have +3% to Maximum Lightning Resistances
15% increased Duration of Ailments against Enemies with Exposure
20% increased chance to inflict Ailments against Enemies with Exposure
30% increased Critical Hit Chance against enemies with Exposure
Exposure you inflict lowers Resistances by an additional 5%
15% increased Critical Hit Chance against Enemies that have entered your Presence Recently
50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently
Each Totem applies 2% increased Damage taken to Enemies in their Presence
Gain 15% of Damage as Extra Cold Damage while on Chilled Ground
Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
25% increased Critical Hit Chance against Marked Enemies
25% increased Magnitude of Ailments you inflict against Marked Enemies
4% increased Movement Speed if you've used a Mark Recently
Mark Skills have 10% increased Use Speed
30% reduced penalty to Accuracy Rating at range
40% increased Damage if you've Triggered a Skill Recently
35% increased Critical Hit Chance if you've Triggered a Skill Recently
60% increased Effect of Poison you inflict on targets that are not Poisoned
Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Inherent Life granted by Strength is halved
Pinned Enemies cannot deal Critical Hits
Warcries Debilitate Enemies
Your Hits cannot be Evaded by Heavy Stunned Enemies
Your Hits cannot be Evaded by Pinned Enemies
Stop always showing some configs
Mana burn isn't even needed any more at this point
@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Sep 12, 2025
@LocalIdentity LocalIdentity merged commit 32ac91c into dev Sep 12, 2025
1 of 2 checks passed
@LocalIdentity LocalIdentity deleted the add_tree-mods branch September 12, 2025 21:08
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