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10 changes: 4 additions & 6 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1439,8 +1439,7 @@ c["15% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name=
c["15% increased Chill and Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=15}},nil}
c["15% increased Cooldown Recovery Rate for Grenade Skills"]={{[1]={[1]={skillType=158,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil}
c["15% increased Cost Efficiency"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}},nil}
c["15% increased Cost Efficiency of Attacks"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}}," of Attacks "}
c["15% increased Cost Efficiency of Attacks 18% of Skill Mana Costs Converted to Life Costs"]={{[1]={flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}}," of Attacks 18% of Skill Mana Costs Converted to Life Costs "}
c["15% increased Cost Efficiency of Attacks"]={{[1]={[1]={skillType=1,type="SkillType"},flags=0,keywordFlags=0,name="CostEfficiency",type="INC",value=15}},nil}
c["15% increased Critical Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="INC",value=15}},nil}
c["15% increased Critical Damage Bonus for Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="CritMultiplier",type="INC",value=15}},nil}
c["15% increased Critical Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}
Expand Down Expand Up @@ -4433,10 +4432,9 @@ c["Deflected Hits cannot inflict Bleeding on you"]={nil,"Deflected Hits cannot i
c["Deflected Hits cannot inflict Maim on you"]={nil,"Deflected Hits cannot inflict Maim on you "}
c["Deflected Hits cannot inflict Maim on you Deflected Hits cannot inflict Bleeding on you"]={nil,"Deflected Hits cannot inflict Maim on you Deflected Hits cannot inflict Bleeding on you "}
c["Demonflame has no maximum"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:DemonFlameMaximum",type="BASE",value=999}},nil}
c["Detonator skills have 40% increased Area of Effect"]={nil,"Detonator skills have 40% increased Area of Effect "}
c["Detonator skills have 40% increased Area of Effect Detonator skills have 80% reduced damage"]={nil,"Detonator skills have 40% increased Area of Effect Detonator skills have 80% reduced damage "}
c["Detonator skills have 8% increased Area of Effect"]={nil,"Detonator skills have 8% increased Area of Effect "}
c["Detonator skills have 80% reduced damage"]={nil,"Detonator skills have 80% reduced damage "}
c["Detonator skills have 40% increased Area of Effect"]={{[1]={[1]={skillType=241,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}
c["Detonator skills have 8% increased Area of Effect"]={{[1]={[1]={skillType=241,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}
c["Detonator skills have 80% reduced damage"]={{[1]={[1]={skillType=241,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}
c["Dodge Roll avoids all Hits"]={nil,"Dodge Roll avoids all Hits "}
c["Dodge Roll avoids all Hits 10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds"]={nil,"Dodge Roll avoids all Hits 10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds "}
c["Dodge Roll cannot Avoid Damage"]={nil,"Dodge Roll cannot Avoid Damage "}
Expand Down
2 changes: 2 additions & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -193,6 +193,7 @@ local modNameList = {
-- Cost efficiency
["cost efficiency"] = "CostEfficiency",
["cost efficiency of skills"] = "CostEfficiency",
["cost efficiency of attacks"] = { "CostEfficiency", tag = { type = "SkillType", skillType = SkillType.Attack } },
["mana cost efficiency"] = "ManaCostEfficiency",
["mana cost efficiency of skills"] = "ManaCostEfficiency",
["mana cost efficiency of attacks"] = { "ManaCostEfficiency", tag = { type = "SkillType", skillType = SkillType.Attack } },
Expand Down Expand Up @@ -1235,6 +1236,7 @@ local preFlagList = {
["^bow skills [hdf][aei][var][el] "] = { keywordFlags = KeywordFlag.Bow },
["^projectiles [hdf][aei][var][el] "] = { flags = ModFlag.Projectile },
["^grenade skills [hdf][aei][var][el] "] = { tag = { type = "SkillType", skillType = SkillType.Grenade } },
["^detonator skills [hd][ae][va][el] "] = { tag = { type = "SkillType", skillType = SkillType.Detonator } },
["^melee attacks have "] = { flags = ModFlag.Melee },
["^movement attack skills have "] = { flags = ModFlag.Attack, keywordFlags = KeywordFlag.Movement },
["^travel skills have "] = { tag = { type = "SkillType", skillType = SkillType.Travel } },
Expand Down