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Fix Bonestorm Cast time not having breakpoints for extra projectiles#1443

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LocalIdentity merged 1 commit into
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fix_bonestorm-stages
Sep 23, 2025
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Fix Bonestorm Cast time not having breakpoints for extra projectiles#1443
LocalIdentity merged 1 commit into
devfrom
fix_bonestorm-stages

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Channeling Bonestrom increases the stage count based on the number of additional projectiles on the skill.
e.g. With + 2 projectiles, channeling 1 stage will create 3 projectiles.

Channeling Bonestrom increases the stage count based on the number of additional projectiles on the skill.
e.g. With + 2 projectiles, channeling 1 stage will create 3 projectiles.
@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Sep 23, 2025
@LocalIdentity LocalIdentity merged commit 4080f7c into dev Sep 23, 2025
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@LocalIdentity LocalIdentity deleted the fix_bonestorm-stages branch September 23, 2025 23:59
@LocalIdentity LocalIdentity changed the title Fix Bonestorm cast time not having breakpoints for extra projectiles Fix Bonestorm Cast time not having breakpoints for extra projectiles Sep 23, 2025
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