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6 changes: 3 additions & 3 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2500,7 +2500,7 @@ c["40% more maximum Physical Attack Damage"]={{[1]={[1]={skillType=1,type="Skill
c["40% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=40}},nil}
c["40% of Physical damage from Hits taken as Lightning damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageFromHitsTakenAsLightning",type="BASE",value=40}},nil}
c["40% reduced Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-40}},nil}
c["40% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-40}}," of Bleeding on You "}
c["40% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-40}},nil}
c["40% reduced Duration of Ignite, Shock and Chill on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-40},[2]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-40},[3]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-40}},nil}
c["40% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-40}},nil}
c["40% reduced Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-40}},nil}
Expand Down Expand Up @@ -2735,7 +2735,7 @@ c["50% of your Base Life Regeneration is granted to Allies in your Presence +30
c["50% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-50}},nil}
c["50% reduced Charm Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="CharmDuration",type="INC",value=-50}},nil}
c["50% reduced Chill Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillDuration",type="INC",value=-50}},nil}
c["50% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Bleeding on You "}
c["50% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-50}},nil}
c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}
c["50% reduced Effect of Chill on you"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-50}},nil}
c["50% reduced Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=-50}},nil}
Expand Down Expand Up @@ -2843,7 +2843,7 @@ c["60% increased Presence Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="P
c["60% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds"]={{[1]={[1]={type="Condition",var="HitMeleeRecently"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=60}},nil}
c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}
c["60% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}
c["60% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}}," of Bleeding on You "}
c["60% reduced Duration of Bleeding on You"]={{[1]={flags=0,keywordFlags=0,name="SelfBleedDuration",type="INC",value=-60}},nil}
c["60% reduced Ice Crystal Life"]={{[1]={flags=0,keywordFlags=0,name="IceCrystalLife",type="INC",value=-60}},nil}
c["60% reduced Poison Duration on you"]={{[1]={flags=0,keywordFlags=0,name="SelfPoisonDuration",type="INC",value=-60}},nil}
c["60% reduced Reload Speed"]={{[1]={flags=1,keywordFlags=0,name="ReloadSpeed",type="INC",value=-60}},nil}
Expand Down
1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -830,6 +830,7 @@ local modNameList = {
["bleeding duration"] = { "EnemyBleedDuration" },
["bleed duration on you"] = "SelfBleedDuration",
["bleeding duration on you"] = "SelfBleedDuration",
["duration of bleeding on you"] = "SelfBleedDuration",
["to blind enemies on hit"] = { "BlindChance" },
["curse magnitudes"] = { "CurseEffect" },
["aura magnitudes"] = { "AuraEffect" },
Expand Down