Skip to content

PieKing1215/AF_ResourceMultiplier

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

30 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ResourceMultiplier

View on NexusMods

Mod for Abiotic Factor that lets you specify multipliers for:

  • Drops from resource nodes (eg. crates, PCs, wall pipes, staplers/keyboards/cloth on tables).
  • Drops when an NPC is killed (eg. robot CPUs/sodas, grunt ammo/military scrap)
  • Drops when an NPC's corpse is chopped (eg. robot metal/tech scrap, grunt arms/skulls, various meats)

You can set global multipliers and/or multipliers for individual loot tables/NPCs.

Requires UE4SS for Abiotic Factor
After you have that set up, download & unzip the mod zip and copy the ResourceMultiplier folder (which has Scripts/ and enabled.txt directly in it) into /AbioticFactor/Binaries/Win64/ue4ss/Mods/

By default, everything defaults to 1.0x so you should see no difference.
After starting the game with the mod once it will generate config files that you can edit at AbioticFactor/Binaries/Win64/ResourceMultiplier_###.toml

Should work in multiplayer if the host has the mod (or the server has the mod for dedicated servers)

About

Mod for Abiotic Factor that allows multiplying resource node/NPC/corpse drops

Topics

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors

Languages