Mod for Abiotic Factor that lets you specify multipliers for:
- Drops from resource nodes (eg. crates, PCs, wall pipes, staplers/keyboards/cloth on tables).
- Drops when an NPC is killed (eg. robot CPUs/sodas, grunt ammo/military scrap)
- Drops when an NPC's corpse is chopped (eg. robot metal/tech scrap, grunt arms/skulls, various meats)
You can set global multipliers and/or multipliers for individual loot tables/NPCs.
Requires UE4SS for Abiotic Factor
After you have that set up, download & unzip the mod zip and copy the ResourceMultiplier folder (which has Scripts/ and enabled.txt directly in it) into /AbioticFactor/Binaries/Win64/ue4ss/Mods/
By default, everything defaults to 1.0x so you should see no difference.
After starting the game with the mod once it will generate config files that you can edit at AbioticFactor/Binaries/Win64/ResourceMultiplier_###.toml
Should work in multiplayer if the host has the mod (or the server has the mod for dedicated servers)


