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Analog Drum Synthesis Implementation#33

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Pitrat-wav wants to merge 1 commit intomainfrom
analog-drum-synthesis-implementation-7726937235398968764
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Analog Drum Synthesis Implementation#33
Pitrat-wav wants to merge 1 commit intomainfrom
analog-drum-synthesis-implementation-7726937235398968764

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@Pitrat-wav
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Implemented a high-fidelity virtual analog drum synthesis engine based on deep DSP analysis of TR-808 and TR-909 hardware. Key features include:

  • Master Processing: Centralized compression and soft-clipping saturation on the drum bus for the "glue" effect.
  • Dynamic Response: Full velocity sensitivity for all generated hits.
  • Analog Authenticity: Per-hit micro-randomization of oscillator phase, pitch drift, filter cutoffs, and envelope times to emulate component tolerances and thermal drift.
  • Procedural Models: Faithfully translated Bridged-T networks (808), VCO-based body/click layers (909), and 6-oscillator square wave matrices (808 Hi-Hat) into optimized Tone.js/Web Audio API graphs.

PR created automatically by Jules for task 7726937235398968764 started by @Pitrat-wav

- Refactor `DrumMachine` with master bus compression and waveshaper saturation.
- Implement velocity sensitivity across all drum instruments.
- Add analog drift (pitch drift, random phase) and micro-randomization (+/- 2% variance) to 808/909 Kick, Snare, Hi-Hat, and Clap.
- Enhance 808 Hi-Hat with dual output support for closed/open hats.
- Ensure all exponential ramps target 0.001 for Web Audio API stability.

Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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