Procedural Analog Drum Synthesis Implementation#39
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- Replaced PCM-style logic with authentic Virtual Analog (VA) synthesis for TR-808 and TR-909 models. - Implemented Bridged-T network emulation for 808 Kick and dual-mode resonance for 808 Snare. - Added 909 Kick with triangle oscillator body and filtered noise click. - Recreated 808 metallic Hi-Hat matrix using 6 square wave oscillators and parallel band-pass filtering. - Implemented 808 Clap with triple-attack snap envelope. - Added analog-style micro-randomization (pitch drift, phase randomization, filter cutoff variance, and decay variance) to all instruments. - Enabled master bus saturation (WaveShaper) and compression for the "glue effect". - Implemented velocity sensitivity across all drum models. - Updated default Euclidean patterns and set TR-909 as the default kit for an immediate "drum party" experience. Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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This PR implements a comprehensive procedural drum synthesis engine for the MIDI Studio, strictly following deep DSP analysis of classic TR-808 and TR-909 hardware.
Key improvements:
All changes have been verified for type safety and visual layout.
PR created automatically by Jules for task 4241081789685178247 started by @Pitrat-wav