Implement high-fidelity drum synthesis based on DSP research#41
Implement high-fidelity drum synthesis based on DSP research#41Pitrat-wav wants to merge 1 commit intomainfrom
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- Refine TR-808 and TR-909 drum models with micro-randomization (pitch drift, filter variance, decay jitter) and velocity scaling. - Implement master compressor/waveshaper 'glue' routing in DrumMachine for analog-style saturation. - Configure default Euclidean patterns (Kick 16/4, Snare 16/2 rot 4, Hi-Hat 16/12) and set TR-909 as the default kit for an immediate high-quality experience. - Ensure DSP accuracy with 0.001 exponential ramp floors and research-backed pitch sweep durations (e.g., 30ms for 909 Snare). Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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I have implemented a comprehensive refinement of the drum synthesis engine based on the provided DSP research.
Key improvements include:
DrumMachineto achieve the cohesive, saturated sound characteristic of classic hardware.All changes have been verified for architectural integrity and type-safety.
PR created automatically by Jules for task 14983045413872599948 started by @Pitrat-wav