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Implement Procedural Drum Synthesis with Velocity Scaling#47

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feature/drum-party-synthesis-8379473952655959045
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Implement Procedural Drum Synthesis with Velocity Scaling#47
Pitrat-wav wants to merge 1 commit intomainfrom
feature/drum-party-synthesis-8379473952655959045

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Implemented the drum synthesis requirements based on the DSP research document. Key changes include adding velocity sensitivity to all drum instrument models (808/909 Kick, Snare, Hi-Hat, Clap), fixing independent volume control for the open hi-hat in the audio store, and setting default 'Drum Party' Euclidean patterns in the instrument store. The implementation ensures sample-accurate scheduling and uses micro-randomization for analog-style character.


PR created automatically by Jules for task 8379473952655959045 started by @Pitrat-wav

- Updated all procedural drum models (TR-808/909) to support velocity-sensitive triggering.
- Fixed volume routing for open hi-hat in the audio store.
- Configured default Euclidean patterns for a 'Drum Party' experience (909 kit, syncopated rhythms).
- Verified TypeScript compliance and logic integrity.

Co-authored-by: Pitrat-wav <255843145+Pitrat-wav@users.noreply.github.com>
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