Master's in Computer Science @ NYU Tandon (2025–27)
AI & Systems Engineer | Ex-Zynga | Ex-ImpactCraft
Unity + AI + Data | Published IEEE Author
- I am pursuing my MS in Computer Science at NYU Tandon.
- Passionate about AI, multi-agent systems, and scalable software design.
- Experience spans game development, applied ML research, and data engineering.
- I enjoy building projects that combine intelligence, interactivity, and system design.
- Languages: Python, C#, C++, SQL, Java, TypeScript
- ML/AI: PyTorch, LangChain, LangGraph, CrewAI, OpenCV, Stable Diffusion
- Tools & Platforms: Unity, AWS, Docker, MongoDB, Kubernetes
- Libraries: NumPy, Pandas, Open3D, NetworkX, RDFLib, Matplotlib
- Ask Yogasutra → Graph-based RAG chatbot using Streamlit, RDFLib & LLaMA Index.
- Monocular Depth Estimation → 2D-to-3D scene reconstruction using GLPN & Open3D.
- Computing Midcurve with Multi-layer and Convolutional Neural Networks
IEEE ICCCIT 2025 & IEEE Xplore — Achieved 10x loss reduction in 2D midcurve extraction.
- Blog: prashanthsrn.github.io/blog
- LinkedIn: linkedin.com/in/prashanth-sreenivasan-03a5b8171
- Email: prashanthsrn11@gmail.com
Currently building projects in ML, software engineering, and networking — all repos will be documented + live here this semester. Connect if you want to collaborate!


