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2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ SupremeCore currently includes modular systems for:
- `/landmarks` — list discovered landmarks / journal-related actions
- `/vampire <curse|cure|status> <player>` — manage vampirism state
- `/realestate <list|view>` (`/re`) — list for-sale Towny plots and view one
- `/morality <status|top|add|set|reload>` (`/moral`) — check alignment and manage morality

---

Expand All @@ -57,6 +58,7 @@ SupremeCore currently includes modular systems for:
- `landmarks.nearest`
- `realestate.list`
- `realestate.view`
- `morality.admin`

---

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Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@
import net.supremesurvival.supremecore.landmarks.LandmarkManager;
import net.supremesurvival.supremecore.landmarks.PlayerListeners;
import net.supremesurvival.supremecore.morality.Morality;
import net.supremesurvival.supremecore.morality.MoralityCommand;
import net.supremesurvival.supremecore.commonUtils.placeholder.SupremePlaceholder;
import net.supremesurvival.supremecore.tomes.TomeManager;
import net.supremesurvival.supremecore.tomes.TomesCommand;
Expand Down Expand Up @@ -49,6 +50,8 @@ public void onEnable() {
this.getCommand("Landmarks").setExecutor(new LandmarkCommand());
this.getCommand("Vampire").setExecutor(vampire);
this.getCommand("RealEstate").setExecutor(new RealEstateCommand());
this.getCommand("Morality").setExecutor(new MoralityCommand());
this.getCommand("Morality").setTabCompleter(new MoralityCommand());
Morality.enable();
this.getServer().getPluginManager().registerEvents(new Morality(), this);
this.getServer().getPluginManager().registerEvents(vampire, this);
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