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This repository was archived by the owner on Oct 4, 2021. It is now read-only.

Releases: Reflective-Glass-Border/RGBNext

Beta 0.2.0

05 Sep 13:39

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Update:

To discover new builds of the game, please visit https://github.com/Reflective-Glass-Border/RGBKart/releases for new releases and commits.

Quick summary of what's new:

  • new map: cave and cliffs
  • new interactive tutorial
  • i forgot the rest but theres more

Update: 6/09/2021 11:40am

Fixed some minor bugs (remove text in settings, return to menu from interactive tutorial left game unplayable)
If Mac build crashes or doesn't work properly - please let me know

Update: 8/09/2021 7:29am

Mac build appears to be broken, additionally attempting to complete a task in the interactive tutorial will close the game. Please avoid playing the tutorial on mac, or wait until 0.2.1

Prototype v0.1.7

24 Aug 06:07

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Prototype v0.1.7 Pre-release
Pre-release

Whats new:

  • FPS slider now loads selected value
  • Fix Android crashing bug
  • Drifting
    • Hold shift to charge up a turbo
    • Anti-slide, angular dampening, steering torque, and steering angle are altered while drifting
    • The longer you charge a drift, the longer the turbo once you let go
  • Tweak boost speed + engine sound parameters

Prototype v0.1.6

24 Aug 01:00

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Prototype v0.1.6 Pre-release
Pre-release

Whats new:

  • FPS cap in settings (cap to your monitor please!!)
  • Playlist in menu (not functional)

Prototype v0.1.5

23 Aug 07:11

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Prototype v0.1.5 Pre-release
Pre-release

What's new:

  • Pause menu
  • New kart model
  • New engine sound
  • DOF on mobile + PC
  • Settings now functional (no audio or input functionality yet)
  • Updated models in Menu
  • Boost pads now boost
  • Updated boost engine effect + normal engine effect
  • physics tweak
  • lap counter + racer position system
  • updated AI paths
  • AI can respawn (usually)
  • LOD system for some props in CM
  • Less expensive glass material
  • Performance optimisation
  • Discord rich presence status updated images
  • Moved from development build to shipping (no console unless you inject it back)
  • Lap system:
    • 3 laps to complete a race
    • AI will take control after final lap is finished

need to try and get my ""mac"" back to update unreal from ue4.27 preview 4 to 4.27 release, and recompile the whole game again, sorry mac users (the whole 2 of you)

Prototype v0.1.4

12 Jul 04:47

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Prototype v0.1.4 Pre-release
Pre-release

mac build is now universal (runs on intel x86_64 and m1)
tutorial prompt that only appears once
work in progress settings menu

Prototype v0.1.3

09 Jul 11:10

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Prototype v0.1.3 Pre-release
Pre-release

fix tree UV in cm and add some ai drivers in cm

Prototype v0.1.2

07 Jul 11:13

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Prototype v0.1.2 Pre-release
Pre-release

coconut mall
fixed lighting in demo map (the anti grav spline ting is still buggy)

Prototype v0.1.1

04 Jul 09:20

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Prototype v0.1.1 Pre-release
Pre-release

Lots of tiny little changes and optimisation

Prototype

30 Jun 08:53

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Prototype Pre-release
Pre-release
v0.1-alpha

Merge branch 'main' of https://github.com/dippyshere/RGBNext