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Releases: RenderHeads/UnityPlugin-AVProMovieCapture

AVPro Movie Capture v5.3.5 - 13 January 2026

13 Jan 12:46
0fdabb4

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Added
    • Added support for custom watermarks
    • Added demo scene "Demo08-ScreenCaptureCustomWatermark" demonstrating how to use the new custom watermark feature
    • Added support for buidling the output file name from various components
  • Fixes
    • #410 Fixed compiler warnings when using the new input system
    • #489 Fixed missing references in script metadata

Windows

  • Added
    • Added demo scene Demo09-ScriptCaptureDemo
  • Fixes
    • Fixed issue calling 'CreateRecorderVideo' with null VideoEncoderHints

macOS/iOS

  • Fixes
    • #480 Fixed issue with MSAA textures not being resolved
    • #481 Fixed issue with capturing to the photo library when the access permission is 'Limited'
    • #493 Fixed issue with an Album being created for every capture when using the PhotoLibrary output mode

AVPro Movie Capture v5.3.4 - 6 June 2025

06 Jun 14:13
773d1a0

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android

  • Changes
    • #465 Plugin now built with 16KiB page alignment

iOS/macOS

  • Fixes
    • #411 Fixed crash caused by early cleanup of the recorder when video output is set to photo library
    • #458 Fixed issue with Texture2D instances not capturing changes after having their contents updated

Windows

  • Fixes
    • #401 Fixed Issue causing high memory consumption eventually leading to crash when performing multiple high resolution captures.
    • #452 Fixed an issue with some video captures (D3D12 in particular) being extra dark

AVPro Movie Capture v5.3.3 - 20 November 2024

20 Nov 16:54

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

iOS

  • Improvements
    • #154 Added temporary cache path to the list of path types supported on iOS
  • Fixes
    • #420 Added support for saving a capture when an application moves to the background

Windows

  • Improvements
    • Improved Image Sequence capture speeds via multi-threaded output
    • #310 Added Support to set output to JPEG, PNG, and Compressed PNG
  • Fixes
    • Disabled write throttling that could lead to the main thread becoming blocked and therefore application freezing

AVPro Movie Capture v5.3.2 - 2 October 2024

02 Oct 16:36
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android

  • Fixes
    • #424 Fixed issue with pixelated output in contrasting areas (e.g. orange on blue)
    • #427 Fixed issue with egl context creation when Oculus low overhead mode is enabled

Windows

  • Fixes
    • #289 Fixed D3D12 not supported in Basic edition
    • #343 #387 #402 Fixed issue with skipping pending frames and finalising a video leading to corrupt videos/files

AVPro Movie Capture v5.3.1 - 29 August 2024

29 Aug 16:25
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Fixes
    • #392 Fixed issue with starting a capture whilst Unity is in paused state
    • #415 Fixed compile issue when building for WebGL

Android

  • Fixes
    • #422 Fixed issue with audio captured from microphone not pausing when the capture is paused

iOS

  • Fixes
    • #411 Fixed issue with captures not being paused when the application is sent to the background

AVPro Movie Capture v5.3.0 - 22 July 2024

22 Jul 13:57
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android/macOS/iOS

  • Improvements
    • #297 Added support for minimum disk space settings

macOS

  • Improvements
    • #298 Added support for H264/HEVC constant quality setting on supported hardware
  • Fixes
    • Fixed issue with clicking ‘Browse’ in editor using invalid path

AVPro Movie Capture v5.2.5 - 4 July 2024

04 Jul 16:33
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

General

  • Improvements
    • Tidied up some deprecated API warnings
  • Fixes
    • #391 Fixed typo in format string for fps

Android

  • Fixes
    • #397 Fixed issue with setting output folder to "Photo Library" not writing to the correct location
    • #398 Fixed issue with the previous result of the microphone permission check being reused even though permission had been granted via app settings

macOS/iOS

  • Improvements
    • #395 Added support for getting the URL of the captured video when capturing to the Photo Library

AVPro Movie Capture v5.2.4 - 19 March 2024

19 Mar 14:02
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Android

  • Fixes
    • #372 Fixed issue with invalid values being set for stride and slice height when failing to configure the media codec

macOS/iOS

  • Changes
    • Added privacy manifest

AVPro Movie Capture v5.2.3 - 11 March 2024

11 Mar 14:53
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Version 5.2.3 - 11 March 2024

Android

  • Fixes
    • #370 Fixed issue with shaders failing to compile on devices running Android 9 with Adreno 308 GPU
    • #375 Fixed issue with capture failing when using Unity2023.1 and later with "Application Entry Point" set to "GameActivity"
    • #377 Fixed crash when capturing images and the renderer API is OpenGLES 3

AVPro Movie Capture v5.2.2 - 4 March 2024

04 Mar 11:33
b09afee

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For full documentation about features, usage and upgrading please visit the developer portal

Changelog

Version 5.2.2 - 4 March 2024

General

  • Fixes
    • #371 Fixed typo in CaptureBase.OutputPath.RelativeToPersistentData, marked old spelling as deprecated

Android

  • Enhancements
    • #196 Added support for android permissions check for writing to videos
  • Fixes
    • #370 Fixed issue with glsl shaders failing to compile on devices without support for glsl 3.1
    • #372 Fixed issue with stride and slice height being set incorrectly on certain hardware leading to freezes/crashes