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Releases: RiisDev/StrikeLink

1.2.0 | Features, Fixes, Changes

07 Apr 01:16

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Full Changelog: 1.1.0...1.2.0

New Fatures

  • Static TokenService class which can be used to retreive Auth Code, Match Code, Dev API Key
  • Cs2DemoParser built in demo parser (still early testing, report issues) that pull most content from a demo recording
  • DemoNetwork class to Decode/Encode match share codes, as well as retrieving latest match code from API
  • Cs2DemoDownloader class to download demos based on share codes (uses boiler-writer)

Fixes

  • Fixed LoginSecureService returning invalid tokens
  • Fixed LoginSecureService not deleting files after creating the,
  • Fixed some disposable items not being declared properly
  • Fixed GsiManager not grabbing old port information
  • Fixed GSI MapState Enum from erroring when a team surrenders
  • Fixed GSI PlayerState Weapon Enum from erroring when using an SMG
  • Fixed CoPlayService param documentation

Changes

  • ServerListener has been renamed to GsiListener to improve readability
  • Win32 -> NativeMethods
  • PDB is now embedded to improve debugging / error reporting
  • Made a global shared HttpClient to lessen socket exhaustion

1.1.0 | Bug Fixes, New Services

23 Mar 01:10

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Full Changelog: 1.0.0...1.1.0

  • Fixed linux targetting

See documentation for below

  • New Feature LoginSecureService which will grab the login token of currently logged in steam user
  • New Feature CoPlayService, using LoginSecureService you can get recently played user data

EDIT:
Windows is now it's own separated package to handle LoginSecureService as Linux has different systems in-place and windows requires 2 different packages

1.0.0 | FIrst Public Release

13 Jan 11:32

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First initial public release build of StrikeLink