VoxelCore demonstrative 3D polygon mesh renderer.
This content pack is my pet-like project that i wrote to understand how to works 3D graphics on the lowest basic level and just for fun. Its my second attempt to render something 3D on 2D canvas, previously i tried to render 3D lines, and then i added mat4.perspective function to Voxel Core LuaJIT API that calculates matrix of (or for, idk) perspective projection. Next, after writing code, it turned out to be not working. Then i forgot about it, and recently remembered about it. And... now it fully works!