A launcher for Fortnite Battle Royale and Save the World
- 📥 Installation
- ℹ️ Good to Know
- ⚙️ Features
- 🔄 Updating
- 💻 Development Setup
- 🤝 Contributing
- 💡 Credits
- 📜 License
Download the latest release from the releases page or from our website.
- Windows:
Spitfire.Launcher_x.x.x_x64-setup.exe - Android:
Spitfire.Launcher_x.x.x.apk
On first install, SmartScreen may show a blue warning. This happens because the launcher isn't code‑signed (as signing is expensive). You can safely click "Run anyway" to continue the installation.
Settings are stored in:
- Windows:
C:/Users/USERNAME_HERE/AppData/Roaming/spitfire-launcher - Android:
/data/user/0/com.spitfire_launcher.app(Requires root access)
- Choose launcher language from 6 different languages: German, English, French, Spanish, Portuguese and Turkish
- Customize the sidebar with your most used features.
- Redeem codes, view V-Bucks information and daily quests across multiple accounts with a single click.
- Download and launch games from the Epic Games Store
- View item shop, mission alerts, daily quests, and earned XP
- Auto-kick and taxi features for Save the World
- Set custom game statuses
- Manage friends, party, and device authentication
Just run the latest setup file to update. The launcher also notifies you when an update is available.
See the Setup Guide for instructions on how to set up the project locally.
You can help us translate the launcher on Crowdin.
If you also join our Discord, you will get the Translator role as a thank-you.
Contributions are welcome. If you want to help improve Spitfire Launcher, follow these steps:
- Go to the GitHub repo and create a fork.
- Run
git clone https://github.com/YourUsername/Spitfire-Launcher.git. - Use
git checkout -b your-feature-name. - Implement your changes and commit them with clear messages.
- Run
git push origin your-feature-name. - Submit a pull request on GitHub.
- Ciensprog - The resources and some ideas from his Aerial Launcher project helped me a lot.
- LeleDerGrasshalmi - His Endpoints Documentation was really helpful.
This project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.
