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Abilities

SandsByte edited this page Jun 26, 2023 · 3 revisions

Harvest

Trove / Health

Gives a chance to discover a trove while harvesting blocks. A discovered trove awards 10 previously harvested blocks.

Speed-miner

Holds 10 charges to mine blocks instantly, refreshes on cooldown when charges reach 0.

Green Thumb

Harvest an entire tree by destroying one block. Additionally, when planting seeds, there is a 50% chance to apply bonemeal and increase its growth.

Teleport

Hold a compass in hand and swing to teleport to a location. The location must be filled with air and can't be over water or lava.

Extra Gate

Adds an extra Gate on the menu in the Harvest tree. Resetting the tree also deletes the Gate.

Combat

Dmg / Def

Increases damage and reduces damage taken in hearts respectively for each point.

Bleed

Chance per combat point to inflict a single target with bleed which deals damage over time.

Barrier

Chance per combat point to completely negate all other damage which does not come from an attack. This includes fall damage, drowning, burning, poison, and other forms of possible damage.

Sets Plus

Equip a full set of armor to gain a set bonus.

Leather: Increases Artisan points by 2 Iron/Netherite/Chainmail/Diamond: Increases Combat points by 2 Gold: Increases Harvest points by 2

Wind-up

Deals a devastating blow and sends a shockwave towards the enemy equal to 3x Fighting damage or 2x Shooting damage.

Artisan

Wizard

Refunds enchanting costs after a successful enchant in the amount of 5% per point in Artisan point.

Brewmaster

Adds a chance per Artisan point to apply one of the following special effects to an enemy:

Wither Slowness Weakness

Fletcher

Automatically applies Infinity I to all bows. Increases damage done with Shooting attacks.

Antidote

Instantly heals poison or restores low health, whichever comes first.

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