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Releases: ScoremanOrg/scoreman

0.6.4 Just some dependencies

30 Jul 22:54

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Been a while, huh?

In preparation for the Raposotomia tournament series, all the packages that scoreman depends on were upgraded, and some fixes were done to the CI system.

What's Changed

Full Changelog: v0.6.3...v0.6.4

0.6.2 Automatic updates and authenticated scoreboard updates

13 Jun 14:53

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So here's what's new:

Automatic updates

When using the standalone (electron) version of scoreman you don't need to worry about being kept up to date. Thanks to @ananas-dev we have an automatic update checker. Now you don't need to keep up to date with the Discord server (https://discord.gg/R47v5sAqzj) release channel.

Authentication

This is for those who run scoreman in server mode. Now one can set authentication by creating a /data/auth.json file. The server scoreman version runs with authentication turned on by default, so do not forget to set your authentication file. This is still VERY early work, but the idea will be to have a login page, and proper administration tooling in the future.

As a reminder, check out our Discord server (https://discord.gg/R47v5sAqzj). For any issues (bug, suggestion, improvements) please use the issues page (https://github.com/ScoremanOrg/scoreman/issues).

Have fun!

0.5.3

22 Jan 12:35

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It was reported that there were issues when submitting the scoreboard. Namely, the characters and player status would be reset.

Some refactoring happened along the way, making the admin UI smoother.

This release fixes:
#55 and #56

If you happen to find any bugs or have suggestions for improvements, please create a github issue: https://github.com/ScoremanOrg/scoreman/issues

Finally, I would like to remind to read the README so you know how to configure scoreman with OBS:
https://github.com/ScoremanOrg/scoreman/blob/master/README.md

Anyway, have fun!

0.5.1 - Commentator enable/disable and Player status!

19 Jan 18:53

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In this exciting release, scoreman (both server and electron versions) has support for commentator disabling and player status.

What is commentator disabling?

For each commentator, there is a checkbox that can be enabled or disabled, so the commentator stops appearing on the commentator list. This is great for when there are set commentators, but such commentators drop in and out of the commentary.
No more deleting and re-editing commentator info, for when they drop in, and drop off!

What is a player status?

This is a new field for each player, that can assign a "status". One of the use case for this "status" thing is crew battles.
The current available statuses (for the Melee game configuration), are "Waiting to Play", "Playing" and "Eliminated". Other statuses may be configured in configuration files (server version only, for now), for other use cases.
Now all it is needed is an overlay that supports this feature 🙄

Additionally, there were some improvements on the way the code is written, specially in the Admin UI (these changes might make the UI even snappier!).

And finally, but for the server only, there is a very basic authentication scheme. If a JSON file name users.json exists in the /data folder (on the server directory), authentication will be enabled for posting scoreboard data. See the uses.json.sample to see the expected format.

Enjoy!

0.4.0 - SmashGG automatic stream queue updates

19 Jan 05:30

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This new release brings SmashGG automatic stream queue updates.

Saves you from pressing "Load queues" every time you want to change something on the stream queue.

Enjoy!

0.3.8 - React (and potentially other frameworks) based overlays play nice with scoreman

18 Jan 01:16

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This release doesn't impact normal users that much, but helps TREMENDOUSLY developers who want to make React based overlay packs.

In the case of React specifically, scoreman plays nice with react-router! And it should work with vue-router or anything that plays with history.pushState, but I haven't tested those yet...

If you want to try out your hand at making an overlay based on react, check out https://github.com/ScoremanOrg/scoreman-overlay-base-react
Make a clone for yourself, open up your own repo, and start hacking away!

0.3.7 - Stability and performance improvements

17 Jan 19:21

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The best title I could give to this release.

This release fixes some issues with getting games from smashgg, and some country/character selection shenanigans behind the scenes.

If you don't use smashgg integration, there is no need to upgrade yet. But here is a fresh clean new build for you <3

0.3.6 - SmashGG stream queue integration

16 Jan 23:33

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There has been A LOT of work since the last few days.

Some big changes happened since the last release:

  • Reorganised some of the backend code
  • Removed some text from the Admin UI that wasn't there doing nothing (the header text for stream queue was too big)
  • Add a big-ass button to facilitate scoreboard updating
  • Improved by A LOT the SmashGG integration stream queue integration
  • Removed Challonge integration for now, as it was wonky and crash-y (need to be redone later #7)
  • Updated the default overlay version, so now we have a widescreen enabled overlay (good for nutty people who like to stream Melee on widescreen)
  • And the traditional "stability and bug fixes"

This release was used in the Belgium Crew Qualifiers, and it worked nicely...

If you find any issue, don't hesitate to report any bug or suggest a new feature in the projects issue page https://github.com/ScoremanOrg/scoreman/issues

Enjoy!

0.3.3 - Scores are kept, even after the app is closed!

11 Jan 21:36

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Now the scores get saved to a file! So if you accidentally close your app or server, the scores are kept on a file (scoreman-data.json), whever you called the app. It is a bit shoddy, but HEY, it works.

For overlay developers, there is a lot of new stuff you can do now! Namely the GET !serverconfig call that is available in ANY path... That will give you good hints on where you stand (also you guys can look into the window.location 🙄)

There have been some updates on the API documentation, so go get a look over there! This is relevant for overlay developers.

Hope you enjoy this release.

0.1.1 - Finally a proper automated release

09 Jan 22:43

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There are no big news in this release, except that the standalone images are built properly, within GitHub actions!

On this release we use Anana's overlay as the default, and currently only one.

Feel free to create new overlays, as specified in the documentation.

Enjoy!