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Event-driven multiplayer sync system with Firebase, WebSockets, and low-latency state architecture.

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๐ŸŒ Realtime Multiplayer Infrastructure

Framework powering multiple online games built with React + Firebase, featuring event-driven sync, adaptive difficulty, and OpenAI integration.


๐Ÿ”ง Core Features

  • Event-driven Firebase backend for 1000+ concurrent sessions
  • Player ranking + adaptive difficulty balancing
  • OpenAI API for dynamic content generation
  • Transaction batching and indexed queries for 20% lower latency

๐ŸŽฎ Projects Using This Framework

Game Description Repo
โ™Ÿ๏ธ Hidden King Chess Hidden-role chess game with secret king mechanic Code
๐ŸŒˆ Wavelength Online Multiplayer guessing game with OpenAI clue generation Code
๐ŸŽต Piano Trainer Music game with real-time attempt tracking Code

๐Ÿ”— Related Links

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Event-driven multiplayer sync system with Firebase, WebSockets, and low-latency state architecture.

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