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Releases: ShadowTheHedgehogHacking/ShadowONE

1.0.3

12 Apr 18:00

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Changes

  • FilePickers now start at .ONE location by default (Like HeroesONE-Reloaded did), and then upon a replace/extract action will update to default to the target folder for that session

Full Changelog: 1.0.2...1.0.3

1.0.2

09 Apr 21:09
1531435

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Changes

  • Now built with Avalonia 12
  • Patches vuln in Avalonia dependency AvaloniaUI/Avalonia#21135 (we explicitly grab 0.92.0)
  • Add CI - release artifacts auto generated and verifiable - (based on our DME flow) for win/linux by @dreamsyntax in #2 | Note: Still manually re-compressed and attached in 7z form for now.
  • Default window width slightly larger (450->500)

Full Changelog: 1.0.1...1.0.2

1.0.1

15 Mar 18:26

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Changes

  • More compact UI text (Compressed -> C; Decompressed -> D, etc)
  • Minimum window size unrestricted, and defaults smaller
  • Windows Title Bar is now Dark Themed
image

Full Changelog: 1.0...1.0.1

1.0

28 Feb 19:13

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1.0

Initial release

image

Has all the standard features from HeroesONE-Reloaded, with the exception of Drag & Drop. Drop & Drop was omitted as I didn't get much use of it, and the way I implemented it in HeroesONE-Reloaded has lots of bugs, even breaking drag state on PCs until they reboot or press ESC. Drag & Drop will probably be revisited if there's demand for it.

New features compares to HeroesONE-Reloaded:

  • Filter/search for files in .ONE
  • Move Up/Down files within the .ONE (for parser requirements) - hotkeys Shift+W and Shift+S. No more having to repack full lists manually when adding GDT objects incases where the Sort feature still broke parsing
  • Cross platform support, with Linux .desktop integration