Releases: ShadowTheHedgehogHacking/ShadowONE
Releases · ShadowTheHedgehogHacking/ShadowONE
1.0.3
Changes
- FilePickers now start at .ONE location by default (Like HeroesONE-Reloaded did), and then upon a replace/extract action will update to default to the target folder for that session
Full Changelog: 1.0.2...1.0.3
1.0.2
Changes
- Now built with Avalonia 12
- Patches vuln in Avalonia dependency AvaloniaUI/Avalonia#21135 (we explicitly grab 0.92.0)
- Add CI - release artifacts auto generated and verifiable - (based on our DME flow) for win/linux by @dreamsyntax in #2 | Note: Still manually re-compressed and attached in 7z form for now.
- Default window width slightly larger (450->500)
Full Changelog: 1.0.1...1.0.2
1.0.1
Changes
- More compact UI text (Compressed -> C; Decompressed -> D, etc)
- Minimum window size unrestricted, and defaults smaller
- Windows Title Bar is now Dark Themed
Full Changelog: 1.0...1.0.1
1.0
Initial release
Has all the standard features from HeroesONE-Reloaded, with the exception of Drag & Drop. Drop & Drop was omitted as I didn't get much use of it, and the way I implemented it in HeroesONE-Reloaded has lots of bugs, even breaking drag state on PCs until they reboot or press ESC. Drag & Drop will probably be revisited if there's demand for it.
New features compares to HeroesONE-Reloaded:
- Filter/search for files in .ONE
- Move Up/Down files within the .ONE (for parser requirements) - hotkeys Shift+W and Shift+S. No more having to repack full lists manually when adding GDT objects incases where the Sort feature still broke parsing
- Cross platform support, with Linux .desktop integration