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ShivamNagpal/README.md

I’m Shivam Nagpal, a backend and distributed systems engineer focused on building reliable, high-throughput services and data platforms that stay robust and consistently perform under real-world load.

Over the years, I’ve designed and shipped systems including a high-availability distributed scheduler, large-scale event ingestion pipelines, streaming ETL with Flink, and Salesforce integrations powered by a custom durable execution engine. Along the way, I’ve worked across domains like B2B marketing automation, e-commerce, edtech, fintech, and healthcare, where I've improved latency, resilience, and cost efficiency (including multi-thousand RPS services and major infra cost reductions).

My core toolkit includes Java, Kotlin, Spring Boot, Vert.x, Kafka, Flink, and AWS (S3, SNS, SQS, Lambda, EMR). I enjoy working close to the “guts” of systems, including streaming pipelines, integrations, scheduling, and performance tuning, where correctness, resilience, and cost really matter.

Lately, I’ve been particularly interested in reliable and resilient systems, durable execution/workflow engines, and patterns that guarantee exactly-once behavior and safe recovery in the face of failures. I care about clear design, thoughtful trade-offs, and collaborative problem-solving.

If you would like to discuss backend architectures, streaming systems, durable execution, or technology in general, I am always happy to connect.

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  1. Zeplinko/java-commons-lang-ext Zeplinko/java-commons-lang-ext Public

    Library to extend the Java Language features to improve the development experience

    Java 2 1

  2. WorkoutManager_Program_SpringBoot_Microservice WorkoutManager_Program_SpringBoot_Microservice Public

    Kotlin

  3. VTU_CS_Lab_Android_App VTU_CS_Lab_Android_App Public

    An Android application which provides Lab Manual for Computer Science and Engineering students of VTU affiliated colleges

    Kotlin 2

  4. Instamath_Android_App Instamath_Android_App Public

    Java

  5. Space_Shooter Space_Shooter Public

    Arcade style game developed in Unity

    C# 5 1

  6. OS_Scheduling_Algorithms_Simulation OS_Scheduling_Algorithms_Simulation Public

    A simulator application to simulate the working of various CPU scheduling algorithms

    C++