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framework fixes and game updates#92

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tiedanGH wants to merge 21 commits into
Slontia:masterfrom
tiedanGH:update
Open

framework fixes and game updates#92
tiedanGH wants to merge 21 commits into
Slontia:masterfrom
tiedanGH:update

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@tiedanGH

@tiedanGH tiedanGH commented May 19, 2026

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框架更新

  • 新增随机游戏指令(4bd3cfe
  • 排行指令新增本群筛选查询(25b0a86

框架修复

  • 修复 init_options 不生效,修复配置「帮助」指令无法识别(772c269
  • 修复玩家修改配置后,配置错误的变为了默认配置,应仅影响当前游戏(a0f18f9
  • 修复 k_default_generic_optionsis_formal_ 配置不生效的问题(fbe838a
  • CMakeList.txt 中新增 WSL Ubuntu 默认 Qt5 安装位置(c87143b

新游戏

  • 终极井字 (ultimate_tictactoe)
  • 欲罢不能 (cant_stop)

游戏更新

  • 天赋云巢: 新增天赋、天赋平衡调整、计分规则更新、优化赛况等
  • 漫漫长夜: 重构文案随机,通过编译配置过滤部分敏感文案;声响规则更新;主动停止信息配置
  • 彩虹奇兵: 默认开启游戏计分(倍率为1)
  • 开放蜂巢: 关闭特殊道具时游戏默认倍率调整为 0
  • 石榴石窃贼: 移除自定义私信命令
  • 爆金币: 补充遗漏的特殊规则介绍

游戏修复

  • 天赋云巢: 修复 GCC(libstdc++) 与 Clang(libc++) 以不同顺序消耗 RNG,造成跨平台序列分叉
  • 数字蜂巢: 修复终局时种子输出问题
  • 移子棋: 修复游戏结束胜负判定错误
  • 开放蜂巢: 修复云顶模式下,选秀超时导致选秀阶段强制读秒问题

tiedanGH added 18 commits May 18, 2026 17:16
- Add multiple new talents (including 6-talent batch additions)
- Refactor several existing talents into the class-based framework
- Change scoring rules and fix the resulting draft-order regression
- Merge poisoning messages, balance high-risk talents, polish stage titles
- Fix bugs in life-game, fatal-rhythm, mirror-battle timing, performance-type display and assorted typos
- Update unittests accordingly
- Fix QiankunMove swap to sync position-tracking talents (GalaxyFlow / TempWild / GreedyTreasure / ZeroPower / VoidHeart)
- Fix GainAfterLoss 3-card dedup with stable seed; fix Sincere effect in mirror battles
- Disable DigitReverse and Forge
- Fix file path
- Adjust default seed multiplier and HP cap
- Polish priority styling
@tiedanGH

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  • 新增随机游戏指令(4bd3cfe
  • 排行指令新增本群筛选查询(25b0a86

@tiedanGH

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  • 终极井字 (ultimate_tictactoe)
  • 欲罢不能 (cant_stop)

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