Bug fixes related to electric-powered vehicles#327
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- Ensured that electric-powered vehicles can charge and discharge regardless of whether they consume fuel. - Fixed errors that occurred when connectedPower despawned.
- Fixed and tooltip error on refuel gizmo. - Resolved issue where refuel gizmo button fails to trigger ToggleCharging. - Fixed errors within the info card.
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I found a few bugs related to electric-powered vehicles.
https://gist.github.com/HugsLibRecordKeeper/8dc833082dfc4f8ffb2677b60ef3b273
It won't charge even when connected to power.
--> Changed to perform charging and discharging before the ShouldConsumeNow check.
Errors when the parent of a connected power comp despawns.
--> Changed to check whether connectedPower.PowerNet exists within CompTick. And Charging property is referenced outside of the ticks, so I added a null check to PowerNet.
Errors in the tooltips and information cards for electric vehicles.
--> Corrected the fuel label to
Wdin the gizmo and toElectricityin the info card.--> Changed ToggleAutoRefuel to ToggleSwitch.